Character Closure RP
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Character Closure RP
Rules:
1. Follow the rules and guidelines of GtR!
2. Be active or get left behind!
3.You can only have one character at this time! Multiple characters allowed!
4. Only a previously used character is allowed!
5. Please use the character layout that your character is already using in the registration archives!
6. If you join with a character, you must vote in the poll in the discussions thread if the RP hasn't started yet!
1. Follow the rules and guidelines of GtR!
2. Be active or get left behind!
3.
4. Only a previously used character is allowed!
5. Please use the character layout that your character is already using in the registration archives!
6. If you join with a character, you must vote in the poll in the discussions thread if the RP hasn't started yet!
Last edited by Leah7 on 23rd May 2014, 11:34 pm; edited 2 times in total
Re: Character Closure RP
Name: Taeyrn Stennoth
Age: 17
Appearance: 5'11 tall, light hair, blue eyes
Weapon(s) (if any): Short Katana/Wakasashi, Shuriken
City, Academy: Simarynn City, Staccato Academy
User Unit: UU2
User Abilities (if any): Force Entrapment; Force Heal
Backstory: Taeryn Stennoth is not only one of the top students at Staccato Academy, he's also want of the top assistant trainers for those who have the backbone (or desperation) to ask for tutoring. He's cocky, skilled, and he never backs down from a fight. He has no real friends, though mostly because of how he is considered to be so "cold" and "heartless." Neither of those descriptions bother him, of course, nor do the rumors of all of the horrible things that he's done--though most of them aren't true. Regardless, he is carefree, intelligent, and a very neutral person.
Age: 17
Appearance: 5'11 tall, light hair, blue eyes
- Taeyrn:
Weapon(s) (if any): Short Katana/Wakasashi, Shuriken
City, Academy: Simarynn City, Staccato Academy
User Unit: UU2
User Abilities (if any): Force Entrapment; Force Heal
- Spoiler:
- Magic Symbol: http://wallbase.cc/wallpaper/1825871
Backstory: Taeryn Stennoth is not only one of the top students at Staccato Academy, he's also want of the top assistant trainers for those who have the backbone (or desperation) to ask for tutoring. He's cocky, skilled, and he never backs down from a fight. He has no real friends, though mostly because of how he is considered to be so "cold" and "heartless." Neither of those descriptions bother him, of course, nor do the rumors of all of the horrible things that he's done--though most of them aren't true. Regardless, he is carefree, intelligent, and a very neutral person.
Last edited by Leah7 on 28th May 2014, 4:15 pm; edited 1 time in total
Re: Character Closure RP
Name: Geneva Quinn
Age: 20
Location: TBD
Trademark: None
Individual Ability: Water Control
Awakened (N) or Awakened (SR): Normal, but not awakened yet.
Soul Balance: Neutral for the time being
Reputation: She is well liked amongst her peers, known to be a little geeky.
Personality: Geneva is very studious. She loves video games and storms. She is also on the quieter side being an only child.
Bio: Geneva is 5’4” with brown hair and bluish green eyes. She wears glasses and dresses in business casual clothes. She was recently put in charge of her parent’s bookstore, practically growing up there. She is an only child and very mature for her age. She actually has been the brains behind the store for a year now.
Your Soul
Name: Wailele
Personality: TBD
Transformation: She transforms into blazing guns
Age: 20
Location: TBD
Trademark: None
Individual Ability: Water Control
Awakened (N) or Awakened (SR): Normal, but not awakened yet.
Soul Balance: Neutral for the time being
Reputation: She is well liked amongst her peers, known to be a little geeky.
Personality: Geneva is very studious. She loves video games and storms. She is also on the quieter side being an only child.
Bio: Geneva is 5’4” with brown hair and bluish green eyes. She wears glasses and dresses in business casual clothes. She was recently put in charge of her parent’s bookstore, practically growing up there. She is an only child and very mature for her age. She actually has been the brains behind the store for a year now.
Your Soul
Name: Wailele
Personality: TBD
Transformation: She transforms into blazing guns
xenolion- Moderator
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xenopouncer extraordinaire
Posts : 16028
Re: Character Closure RP
Name: Nymeria Sonata
Gender: Female
Age: Appears to be 20
Alignment: Chaotic Neutral
Guild: Virago
Symbol/Tattoo Location: Right ankle
Desired Guild Rank: F
Appearance: 5ft 2in tall, 118lbs, Short, messy, auburn hair, Red eyes, Fair skinned, Wears light armor along with a black mask that has thin eyeholes and crimson, fanged smile. Her eyes appear to be glowing when she wears her mask in the dark. Under the armor, she wears a dark grey shirt, black pants, and black shoes. Her shortsword and knife are strapped onto her thighs.
Home Country: Holstein Kingdom
Occupation (if any): Assassin, Mercenary
Skills/Magic Ability (if any): Able to manipulate her own blood.
-After breaking the skin and letting herself bleed a little, she can move her blood however she wants
(think of it as waterbending her blood for those that watch Avatar or using telekinesis)
-She can use her blood like a whip or make it congeal into a semi-solid and use it like a blade or a needle
-She can send a small amount of blood flying at speeds around 20mph
-She can only manipulate her own blood because it's magically bound to her spirit. In the case that she loses blood, she can replace it by drinking the blood of another human. But she must wait for the new blood to bind to her spirit before she can use it.
-Her body also has enhanced healing so her cuts heal quicker, however body parts don't grow back and fatal wounds remain fatal (for the body)
-If a lot of her blood gets outside of her body, she grows sluggish and weak
-Nymeria can manipulate up to 3/4 of her total blood without any replacement blood
-She easily becomes anemic as a side effect of using her ability
-Theoretically, Nymeria can be transfered from one body to another by transfering her spirit and her blood, but this has never been practiced
-She's also skilled with her knife
History/Back Story: Nymeria was actually born approximately 55 years ago and lived a good life. She had plenty of money, a boyfriend, and lots of friends who loved to have a good time. At least, it was all good until one party turned to chaos. A savage fight broke out over two women, which then turned into an all-out brawl. Nymeria searched desperately for her boyfriend, but ended up getting a knife through the chest. When the fight subsided, Nymeria's boyfriend found her on the floor, bloody and gasping for air. Wretched with guilt and despair, the boyfriend turned to the only person who could help Nymeria; a sorcer. In exchange for much gold and treasures, the sorcerer agreed to place a magic curse on Nymeria's spirit. Her soul would forever be bound to the blood inside the next host body. The boyfriend forsake his integrity by kidnapping a young woman and offering her to the sorcerer. The magic user went through the ritual, killing the woman and binding Nymeria to the host blood. The perk of enhanced healing was also added.
When Nymeria saw her lover again, she embraced him as much as she could. As the years passed by, the boyfriend grew older, and it was evident Nymeria would outlive him. When her boyfriend died, Nymeria moved on to wander the land, feeling an ever present emptiness. She tried to fill that emptiness and make some money by doing something interesting with her life. She became a hired weapon for anyone to use for the right price. During that time, she discovered her powers and developed it to make it lethal. Still searching for some meaning in life, she found the Virago guild. Nymeria hastily joined the guild, hoping she would get some benefit out of it.
Gender: Female
Age: Appears to be 20
Alignment: Chaotic Neutral
Guild: Virago
Symbol/Tattoo Location: Right ankle
Desired Guild Rank: F
Appearance: 5ft 2in tall, 118lbs, Short, messy, auburn hair, Red eyes, Fair skinned, Wears light armor along with a black mask that has thin eyeholes and crimson, fanged smile. Her eyes appear to be glowing when she wears her mask in the dark. Under the armor, she wears a dark grey shirt, black pants, and black shoes. Her shortsword and knife are strapped onto her thighs.
Home Country: Holstein Kingdom
Occupation (if any): Assassin, Mercenary
Skills/Magic Ability (if any): Able to manipulate her own blood.
-After breaking the skin and letting herself bleed a little, she can move her blood however she wants
(think of it as waterbending her blood for those that watch Avatar or using telekinesis)
-She can use her blood like a whip or make it congeal into a semi-solid and use it like a blade or a needle
-She can send a small amount of blood flying at speeds around 20mph
-She can only manipulate her own blood because it's magically bound to her spirit. In the case that she loses blood, she can replace it by drinking the blood of another human. But she must wait for the new blood to bind to her spirit before she can use it.
-Her body also has enhanced healing so her cuts heal quicker, however body parts don't grow back and fatal wounds remain fatal (for the body)
-If a lot of her blood gets outside of her body, she grows sluggish and weak
-Nymeria can manipulate up to 3/4 of her total blood without any replacement blood
-She easily becomes anemic as a side effect of using her ability
-Theoretically, Nymeria can be transfered from one body to another by transfering her spirit and her blood, but this has never been practiced
-She's also skilled with her knife
History/Back Story: Nymeria was actually born approximately 55 years ago and lived a good life. She had plenty of money, a boyfriend, and lots of friends who loved to have a good time. At least, it was all good until one party turned to chaos. A savage fight broke out over two women, which then turned into an all-out brawl. Nymeria searched desperately for her boyfriend, but ended up getting a knife through the chest. When the fight subsided, Nymeria's boyfriend found her on the floor, bloody and gasping for air. Wretched with guilt and despair, the boyfriend turned to the only person who could help Nymeria; a sorcer. In exchange for much gold and treasures, the sorcerer agreed to place a magic curse on Nymeria's spirit. Her soul would forever be bound to the blood inside the next host body. The boyfriend forsake his integrity by kidnapping a young woman and offering her to the sorcerer. The magic user went through the ritual, killing the woman and binding Nymeria to the host blood. The perk of enhanced healing was also added.
When Nymeria saw her lover again, she embraced him as much as she could. As the years passed by, the boyfriend grew older, and it was evident Nymeria would outlive him. When her boyfriend died, Nymeria moved on to wander the land, feeling an ever present emptiness. She tried to fill that emptiness and make some money by doing something interesting with her life. She became a hired weapon for anyone to use for the right price. During that time, she discovered her powers and developed it to make it lethal. Still searching for some meaning in life, she found the Virago guild. Nymeria hastily joined the guild, hoping she would get some benefit out of it.
Last edited by Vye-Avis on 6th May 2014, 8:12 pm; edited 1 time in total
Vye- Senior Member
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I'm just a Grasshopper
Posts : 2642
Re: Character Closure RP
Name: Asher Gideon Visei
Age: 19
Appearance: Short compared to his brother, at 5’9”, he has short, darker brown hair and the same brown eyes as his brother. His body is toned, his arms especially so due to much training with the bow and arrow. He wears loose brown pants and dark shirts, as well as leather armguards.
Weapon(s) (if any): Bow and arrows, hatchet, short sword
City, Academy: Simarynn, Staccato
User Unit: 5
User Abilities (if any): Earth
Bead Color: Dark Ruby
Backstory: Asher was always a bit of a disappointment to his parents – when his brother and his sister both got their magic at a young age, it seemed for the longest time that Asher never would. In fact, his force ability never even surfaced until he was sixteen, nearly an adult, and his parents were ecstatic – to start. He showed no talent for it, and no interest in developing it, stopping after he learned basic defense with it.
What he did care about was his archery. While his siblings and his parents looked down on him for neglecting to use his force, he spent more and more of his free time on the range, perfecting that art. He started skipping classes altogether in favor of going to the range, and his studies with his force have since ground to a shrieking halt.
Age: 19
Appearance: Short compared to his brother, at 5’9”, he has short, darker brown hair and the same brown eyes as his brother. His body is toned, his arms especially so due to much training with the bow and arrow. He wears loose brown pants and dark shirts, as well as leather armguards.
Weapon(s) (if any): Bow and arrows, hatchet, short sword
City, Academy: Simarynn, Staccato
User Unit: 5
User Abilities (if any): Earth
Bead Color: Dark Ruby
Backstory: Asher was always a bit of a disappointment to his parents – when his brother and his sister both got their magic at a young age, it seemed for the longest time that Asher never would. In fact, his force ability never even surfaced until he was sixteen, nearly an adult, and his parents were ecstatic – to start. He showed no talent for it, and no interest in developing it, stopping after he learned basic defense with it.
What he did care about was his archery. While his siblings and his parents looked down on him for neglecting to use his force, he spent more and more of his free time on the range, perfecting that art. He started skipping classes altogether in favor of going to the range, and his studies with his force have since ground to a shrieking halt.
Red- VIP
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Posts : 5096
Re: Character Closure RP
Name: Drios
Race: Gargoyle
Age: 16 (equivalent)
Gender: Male
Alignment: Chaotic good
Appearance: Well-built but slim, brown skin, human-like face, long silver hair, 6'4, golden eyes, and large bat-like wings that he can drape over himself like a cape; has a disguise ring that grants him the appearance of a 6'0 human of the same build with gray eyes.
Class: Rogue (no subclass)
Weapons: razor sharp taloned hands and feet capable of clawing stone and metals, allowing him to climb any surface, no matter how smooth, a prehensile tail, and even his wings can be used. Knows how to use most simple weapons, as well as a longsword, mace, and a longbow. Wears leather gauntlets that have a metal plate on the tops of his forearms and talons.
Kingdom: Nomadic, but when in the area resides in the kingdom of the dwarves deep underground, currently in Olanthogar to do research
Religion/Deity: Gargoyles worship a god, but it has no name.
Animal companion: Garvyne; a gargate (gargoyle) beast currently in metal sleep
Backstory: Comes from the proud race of Gargoyles; stone by day, warriors by night. The Order has hunted almost all gargoyles to extinction. Drios and his clan protected their lands and managed to stay under The Order's radar. However, one night he and his clan happened upon a troupe of dwarves under attack by The Order's minions. They were warding them off, them and their mages, when Drios saw the sun coming up. Fearing for their lives, he activated a spell in a scroll he was carrying that turned his stone gargoyle brethren into metal sleep. He turned to stone thinking it'd be the last night he'd ever see.
The next night surprised him as he became flesh again. His surroundings had changed, however. It seemed that the dwarves his clan had saved had, in turn, returned the favor. The gargoyles' attack had given the dwarves a fighting chance and they had killed their Order attackers and taken Drios and his clan into their underground chambers. The metal sleep he had cast on his clan can only be undone by the sacred water of The Sun Temple that resides atop one of the highest mountains in the world. However, the Sun Temple is only accessible during the day and riddled with traps and protections to keep out all but the worthy.
Drios despaired; as a gargoyle, he can only be flesh at night. However, the dwarves had records of a legendary item that could grant flesh to stone: The Sun Amulet. However, the records containing the legend were severely damaged thanks to The Order. Drios was determined to find out more. The dwarves tried to dissuade him but understood loyalty to one's clan, so they gave him the heartstone. At certain leylines, it allows him to be swallowed and protected by the Earth to hide, giving him refuge during the day. A chance encounter with some of the last free elves granted him a powerful disguise ring that fully grants him a human appearance, though a bandana and a robe can do that to a great degree.
While in his travels, Drios and others had been summoned by an avatar of the gods to help them save the world. In return for his aid, they granted him the Sun Amulet, that he could use it in aid of the mission they had summoned him for and then to save his people.
RPU(s): Leah
Race: Gargoyle
Age: 16 (equivalent)
Gender: Male
Alignment: Chaotic good
Appearance: Well-built but slim, brown skin, human-like face, long silver hair, 6'4, golden eyes, and large bat-like wings that he can drape over himself like a cape; has a disguise ring that grants him the appearance of a 6'0 human of the same build with gray eyes.
Class: Rogue (no subclass)
Weapons: razor sharp taloned hands and feet capable of clawing stone and metals, allowing him to climb any surface, no matter how smooth, a prehensile tail, and even his wings can be used. Knows how to use most simple weapons, as well as a longsword, mace, and a longbow. Wears leather gauntlets that have a metal plate on the tops of his forearms and talons.
Kingdom: Nomadic, but when in the area resides in the kingdom of the dwarves deep underground, currently in Olanthogar to do research
Religion/Deity: Gargoyles worship a god, but it has no name.
Animal companion: Garvyne; a gargate (gargoyle) beast currently in metal sleep
Backstory: Comes from the proud race of Gargoyles; stone by day, warriors by night. The Order has hunted almost all gargoyles to extinction. Drios and his clan protected their lands and managed to stay under The Order's radar. However, one night he and his clan happened upon a troupe of dwarves under attack by The Order's minions. They were warding them off, them and their mages, when Drios saw the sun coming up. Fearing for their lives, he activated a spell in a scroll he was carrying that turned his stone gargoyle brethren into metal sleep. He turned to stone thinking it'd be the last night he'd ever see.
The next night surprised him as he became flesh again. His surroundings had changed, however. It seemed that the dwarves his clan had saved had, in turn, returned the favor. The gargoyles' attack had given the dwarves a fighting chance and they had killed their Order attackers and taken Drios and his clan into their underground chambers. The metal sleep he had cast on his clan can only be undone by the sacred water of The Sun Temple that resides atop one of the highest mountains in the world. However, the Sun Temple is only accessible during the day and riddled with traps and protections to keep out all but the worthy.
Drios despaired; as a gargoyle, he can only be flesh at night. However, the dwarves had records of a legendary item that could grant flesh to stone: The Sun Amulet. However, the records containing the legend were severely damaged thanks to The Order. Drios was determined to find out more. The dwarves tried to dissuade him but understood loyalty to one's clan, so they gave him the heartstone. At certain leylines, it allows him to be swallowed and protected by the Earth to hide, giving him refuge during the day. A chance encounter with some of the last free elves granted him a powerful disguise ring that fully grants him a human appearance, though a bandana and a robe can do that to a great degree.
While in his travels, Drios and others had been summoned by an avatar of the gods to help them save the world. In return for his aid, they granted him the Sun Amulet, that he could use it in aid of the mission they had summoned him for and then to save his people.
RPU(s): Leah
EphPhoenix- Administrator
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Posts : 8602
Re: Character Closure RP
WIP
Name: Clovis Adamath
Gender: Male
Age: 24
Alignment: Lawful Good
Guild: Walsh
Symbol/Tattoo Location: Left pectoral
Guild Rank: B
Appearance:
Home Country: UMS
Occupation (if any): Guild guardian. Patrols the guild over night
Combat Skills: Somewhat experienced in hand to hand fighting
Magic Ability (if any): Oppose Magic-He obtains the magical ability opposite to that of someone who uses their own ability. It happens without his control and can change without warning, but it has the same level of magnitude as the ability of the other magic user.
Non-Combative Skills/Hobbies: Talented singer and skilled with having conversations, he is a social butterfly who enjoys drinking with friends, watching operas at the theater, and playing with his pet hawk
History/Back Story: Clovis lived a fairly uneventful life while he was young. He perused music and singing as a child but he was never good enough to make it into the mass choir at the theater. He never discovered his magical ability due to most of his peers not being magic users. Even still, he liked to play up that he had an ability but hasn't discovered it yet. He joined the Walsh guild at a fairly young age using his confidence and enthusiasm, at least that's how he remembers it. Not too long later, he discovered his magical ability. Excited to learn more about his power, he always sparred and worked with with the other guild members and got to know many people. He then received a black hawk named "Ghost" and landed himself a spot as a guard who watched over the guild building with others over night. On one night, he found a young woman with red eyes and messy hair. Clovis asked for her name, but she simply darted off into the darkness.
A week later, the woman returned, but she appeared at Clovis's house after his shift was over. She asked for some food, and being the gentleman that Clovis is, he offered a full meal. As Clovis watched the stranger wolf down her food, he introduced himself, talking about how he's so important to the guild and how impressive his power has become. The woman only giggled, but Clovis knew she was swayed by his awesomeness. A few nights later, the woman returned, introducing herself as well. Clovis found the woman so intriguing and beautiful that he couldn't help but strike up a conversation with her, and so the two developed a relationship that grew more intimate over time. About a month later, Clovis stood outside at the usual meeting place the two agreed on, only to find a note. It read
"I'm sorry, but we can no longer see each other, as circumstances have forced me to move to a different location. Do your best to forget about me, and don't bother looking for me. It was fun while it lasted."
Clovis never saw the woman again, but every now and then at his post, he swears he can see a pair of eyes haunting him from a distance.
Name: Clovis Adamath
Gender: Male
Age: 24
Alignment: Lawful Good
Guild: Walsh
Symbol/Tattoo Location: Left pectoral
Guild Rank: B
Appearance:
- Spoiler:
Home Country: UMS
Occupation (if any): Guild guardian. Patrols the guild over night
Combat Skills: Somewhat experienced in hand to hand fighting
Magic Ability (if any): Oppose Magic-He obtains the magical ability opposite to that of someone who uses their own ability. It happens without his control and can change without warning, but it has the same level of magnitude as the ability of the other magic user.
Non-Combative Skills/Hobbies: Talented singer and skilled with having conversations, he is a social butterfly who enjoys drinking with friends, watching operas at the theater, and playing with his pet hawk
History/Back Story: Clovis lived a fairly uneventful life while he was young. He perused music and singing as a child but he was never good enough to make it into the mass choir at the theater. He never discovered his magical ability due to most of his peers not being magic users. Even still, he liked to play up that he had an ability but hasn't discovered it yet. He joined the Walsh guild at a fairly young age using his confidence and enthusiasm, at least that's how he remembers it. Not too long later, he discovered his magical ability. Excited to learn more about his power, he always sparred and worked with with the other guild members and got to know many people. He then received a black hawk named "Ghost" and landed himself a spot as a guard who watched over the guild building with others over night. On one night, he found a young woman with red eyes and messy hair. Clovis asked for her name, but she simply darted off into the darkness.
A week later, the woman returned, but she appeared at Clovis's house after his shift was over. She asked for some food, and being the gentleman that Clovis is, he offered a full meal. As Clovis watched the stranger wolf down her food, he introduced himself, talking about how he's so important to the guild and how impressive his power has become. The woman only giggled, but Clovis knew she was swayed by his awesomeness. A few nights later, the woman returned, introducing herself as well. Clovis found the woman so intriguing and beautiful that he couldn't help but strike up a conversation with her, and so the two developed a relationship that grew more intimate over time. About a month later, Clovis stood outside at the usual meeting place the two agreed on, only to find a note. It read
"I'm sorry, but we can no longer see each other, as circumstances have forced me to move to a different location. Do your best to forget about me, and don't bother looking for me. It was fun while it lasted."
Clovis never saw the woman again, but every now and then at his post, he swears he can see a pair of eyes haunting him from a distance.
Vye- Senior Member
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I'm just a Grasshopper
Posts : 2642
Re: Character Closure RP
Name: Isaac Visei
Age: 24
Appearance: He is tall, at about 6'1", and almost sickly thin and unmuscled. His eyes are a light brown the same color as his hair, which is straight and just brushes his shoulders, and is usually unkempt. He dresses usually in black slacks and a white button-down shirt.
Weapon(s) (if any): N/A
City, Academy: Simarynn, Instructor at Staccato
User Unit: 1
User Abilities (if any): Wind and Sound
Bead Color: White
Backstory: Isaac Visei was born the eldest of four in the Visei family, with younger siblings Asher and Joseph and younger sister Esther. Ever since he was young he had about him an intense curiosity for force magic, and he developed his sound ability at a young age, his wind power following soon after. He trained his forces diligently, to the point of neglecting any physical training, and indeed he detested what little weapons training he was forced to participate in.
When he was a UU2, at age 21, his house was broken into and his youngest brother, Joseph, kidnapped. Isaac chased the criminals out into the forest where he was brutally beaten, and when he came to his brother, 12 at the time, had vanished without a trace.
After becoming UU1, he strove to become a professor at Staccato, and he ended up being a teacher of UU6s. He was known to be a little bit absent minded, eccentric, and uncaring for his own health - he made himself go deaf in his right ear while experimenting with his Sound force years back.
Age: 24
Appearance: He is tall, at about 6'1", and almost sickly thin and unmuscled. His eyes are a light brown the same color as his hair, which is straight and just brushes his shoulders, and is usually unkempt. He dresses usually in black slacks and a white button-down shirt.
Weapon(s) (if any): N/A
City, Academy: Simarynn, Instructor at Staccato
User Unit: 1
User Abilities (if any): Wind and Sound
Bead Color: White
Backstory: Isaac Visei was born the eldest of four in the Visei family, with younger siblings Asher and Joseph and younger sister Esther. Ever since he was young he had about him an intense curiosity for force magic, and he developed his sound ability at a young age, his wind power following soon after. He trained his forces diligently, to the point of neglecting any physical training, and indeed he detested what little weapons training he was forced to participate in.
When he was a UU2, at age 21, his house was broken into and his youngest brother, Joseph, kidnapped. Isaac chased the criminals out into the forest where he was brutally beaten, and when he came to his brother, 12 at the time, had vanished without a trace.
After becoming UU1, he strove to become a professor at Staccato, and he ended up being a teacher of UU6s. He was known to be a little bit absent minded, eccentric, and uncaring for his own health - he made himself go deaf in his right ear while experimenting with his Sound force years back.
Red- VIP
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Posts : 5096
Re: Character Closure RP
Name: Gosalyn
Age:50
Character Picture:
Class: Drac
Combat
Job: Adventurer and Inventor
Weapon Type: Light blade
Weaknesses: Highly overreactive fear of creepy crawly bugs, almost paralytic fear of thunderstorms
Other
Background Information: A wanderer and a loner, she travels the world, staying long enough to look at and work with other inventors to make a little money till she grows tired of the place and moves on. She also hunts animals and sells their fur, and on occasion works as a bounty hunter.
A very able fighter, she was highly trained by her grandfather, who also seemed to pass on his hermetic tendencies. As such, she's an able hunter and survivalist, as well as an inventor. She carries several knives on her person which she throws with deadly precision, as well as a family heirloom her grandfather granted her on her completion of his training. A seemingly small hilt with no blade, it is imbued with elemental light and forms a blade of condensed light that can cut through just about anything. She wears it at her hip, along with a few of her inventions that she keeps hidden on her belt and in her cloak, which despite its tattered appearance actually has a holding spell, allowing her to carry quite the arsenal and supplies with her.
Age:50
Character Picture:
- Spoiler:
Class: Drac
Combat
Job: Adventurer and Inventor
Weapon Type: Light blade
Weaknesses: Highly overreactive fear of creepy crawly bugs, almost paralytic fear of thunderstorms
Other
Background Information: A wanderer and a loner, she travels the world, staying long enough to look at and work with other inventors to make a little money till she grows tired of the place and moves on. She also hunts animals and sells their fur, and on occasion works as a bounty hunter.
A very able fighter, she was highly trained by her grandfather, who also seemed to pass on his hermetic tendencies. As such, she's an able hunter and survivalist, as well as an inventor. She carries several knives on her person which she throws with deadly precision, as well as a family heirloom her grandfather granted her on her completion of his training. A seemingly small hilt with no blade, it is imbued with elemental light and forms a blade of condensed light that can cut through just about anything. She wears it at her hip, along with a few of her inventions that she keeps hidden on her belt and in her cloak, which despite its tattered appearance actually has a holding spell, allowing her to carry quite the arsenal and supplies with her.
Last edited by Venom on 5th June 2014, 1:47 pm; edited 1 time in total
EphPhoenix- Administrator
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Posts : 8602
Re: Character Closure RP
Name: Sullivan Dagon
Age: 16
Gender: Male
Appearance: This picture, but his entire face and body is covered in disfiguring scars.
Occupation: Stowaway/mechanic
Skills/Abilities: A genius with machinery and electronics, hiding
Weapons (if any): A really big wrench XD
Enhancements: Inactive 1: Enhanced vision: dark-vision, microscopic/telescopic vision, Inactive 2: Enhanced senses: All normal senses heightened to such a degree as to allow an almost precognitive awareness of his surroundings, Active 1) Arachnea: enhanced physical attributes, as well as granting him the ability to cling to surfaces.
Personal History: He was just a slums kid to an ailing mother who passed away when he was ten. Alone in the world, he survived by hiding, his only friends the machines he tinkered with and built. He was picked up by a raid, unable to escape, and used as a guinea pig for the human enhancements--as young subjects proved to have a higher chance for survival of the more experimental serums. The resulting serum was successful, but the process was painful and left him riddled with scars. He broke free and ran. And when he heard of a ship to leave this horrible world, he tried to sneak aboard and hack the roster, adding himself. The AI caught him in the act, however, but instead of kicking him out, applied him and he was approved. He's lived aboard the ship since, hiding amongst its vents and maintenance corridor, a silent, but helpful gremlin.
Age: 16
Gender: Male
Appearance: This picture, but his entire face and body is covered in disfiguring scars.
- Spoiler:
Occupation: Stowaway/mechanic
Skills/Abilities: A genius with machinery and electronics, hiding
Weapons (if any): A really big wrench XD
Enhancements: Inactive 1: Enhanced vision: dark-vision, microscopic/telescopic vision, Inactive 2: Enhanced senses: All normal senses heightened to such a degree as to allow an almost precognitive awareness of his surroundings, Active 1) Arachnea: enhanced physical attributes, as well as granting him the ability to cling to surfaces.
Personal History: He was just a slums kid to an ailing mother who passed away when he was ten. Alone in the world, he survived by hiding, his only friends the machines he tinkered with and built. He was picked up by a raid, unable to escape, and used as a guinea pig for the human enhancements--as young subjects proved to have a higher chance for survival of the more experimental serums. The resulting serum was successful, but the process was painful and left him riddled with scars. He broke free and ran. And when he heard of a ship to leave this horrible world, he tried to sneak aboard and hack the roster, adding himself. The AI caught him in the act, however, but instead of kicking him out, applied him and he was approved. He's lived aboard the ship since, hiding amongst its vents and maintenance corridor, a silent, but helpful gremlin.
EphPhoenix- Administrator
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Posts : 8602
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