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Future Force NPC's

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Post by JerriLeah7 12th June 2013, 12:53 pm

Future Force NPC's

Hello, Future Force participants!!!  Any and all NPC's that you would like to use in this role-play need to be posted here.  Please follow the listed rules below for posting and using your NPC's that are approved.



1.  If you are granted control of an NPC, you cannot use them too frequently.  This cannot become a situation where you have more than one character.  Please keep the balance on this, or control over your NPC will be taken from you.

2.  The NPC is a separate person and character within the RP.  This means that even if you are in control of them or posting as them, their goals, motivations, desires, and actions may not always be sympathetic or completely compatible with yours--just like you don't know everything that's going to happen, you will always be lacking in information--so, too, will the NPC's.  

3.  You cannot control over 3 NPC's at any one time.  Ever.  You must keep a balance on how many NPC's you are using at all times.  You must also approve any Plot-Point tag-a-longs with an RPM or RPH.  

4.  Your NPC must have an approval stamp before they can be used in the role-play.  If there is not an approval stamp and you post with that character, your post will be completely deleted and will not be recoverable.  

5.  Keeping in line with the above mentioned rule, minor NPC's that will not be frequent in the role-play will not be required to be posted in this thread.

6.  Do not use an NPC to vamp up your character or your character's actions.  If you do, this will be seen as similar to God-modding and will be dealt with accordingly by a forum moderator or administrator.

7.  You must be willing to forfeit control to an RPM or RPH during particular times during the role-play.  All NPC's should be sharable with those that control and have knowledge of the plot so that they can assist you with plot and character development.

8.  Your NPC's are just as likely to die, be injured, and suffer trauma as you are.  Please keep this in mind when taking them with you to dangerous situations and areas, which an NPC may not want to do in the first place.

9.  NPC money usage/Ether usage should be checked by an RPM/RPH prior to use, except during combat situations.

10.  Major NPC's need to have a color code--minor NPC's do not, but you can select one if you so choose.

11.  NPC posts will still count as role-play activity, even if your main character is not used within the required time frame of three days.  This may give you options if you are unable to get hold of certain players or are waiting on feedback.  However, please try not to go overboard on posting as NPC's vs. PC's.  

12.  Follow the exact character layout or your NPC will be considered void and will not be approved. Remember to scroll down!!!

Code:
     [b]Primary Player:[/b]  **Please list if you or an RPM will be the primary user of this NPC.**
    [b]Name:[/b]  **First and last name, please.**
    [b]Color Code:[/b]  **Please include the HTML Hex Color Code that you will be posting with. (http://html-color-codes.info/)**
    [b]Age:[/b]  **Minimum of 14 years of age; Maximum of 100 years of age.**
    [b]Gender:[/b]  **Your Choice**
    [b]Appearance:[/b]  **Image Here**
    [b]Religion:[/b]  **Please see the religion post in the discussions thread.**
    [b]User Unit :[/b]  **1-6, 1 being mastery and 6 being new.**
    [b]Registry Code:[/b]  **Code must have seven digits and consist of both numbers and letters**
    [b]User Abilities:[/b]  *Force names and descriptions—at least five to six sentences on each description.  You can have only up to two force abilities.**
    [b]Hometown/City/Reservation:[/b]  **Please see the role-play map.**
    [b]Personality/Behavior Traits:[/b]  **Please list significant opinions and behavioral patterns here.**
    [b]Occupation (if any):[/b]  **Do you work for a company or are you self employed?  Etc.**
    [b]Skills/Hobbies (if any):[/b]  **This includes both combat and non-combative skills.**
    [b]Financial/Societal Caste:[/b]  **Are you wealthy, poor, etc?**
    [b]Weapons (if any):[/b]  **Please list both your proficiencies and what you have equipped.**
    [b]Equipment (if any):[/b]  **Please note any and all belongings on your character.**
    [b]Back Story:[/b]  **Character History, please.**
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Post by JerriLeah7 21st June 2013, 7:10 pm

Please ask permission to use this NPC--thank you!

       Primary Player:  Leah7

       Name:  Embrilyce Fareshield, AKA Embre

       Color Code:  #EFC7AD

       Age:  18

       Gender:  Female

       Appearance:  Height:  5'2 -- Eyes:  Green -- Hair:  Red/Blonde -- Eyepatch:  Plain Black, Left Eye
       http://wallbase.cc/wallpaper/2828546

       Religion:  None

       User Unit :  UU3, UU6

       Registry Code:  635xPRr

       User Abilities:  
Force Link (UU3) --  This Force ability allows Embre to connect mentally with her personal Mech after it has been activated.  Although many Mech Controllers must use their mechs physically, Embre can control hers as any one person would use their body.  As such, her Mech's movements and reaction time are marvelously more accurate and fast.  Unfortunately, as she is able to control the Mech's body as she would her own, she loses an exponentially dangerous amount of control over her natural body, placing it into a deep sleep that has a fast heart rate, but light breathing and dulled senses.  It is very difficult to transfer control from her body to her Mech and vice-versa.  
Force Six (UU6)  --  Force six isn't really an official name, but it is something that that Embre calls it, due to not knowing what to really call it.  The number six comes from the phrase of calling certain abnormal perceptions as a "sixth sense."  This Force ability allows Embre to randomly know when something bad is about to happen.  This doesn't warn her of everything, but it does happen on occasion and it does drain her Ether a great deal.  She has no control or understanding of this Force ability at all, nor does she understand anything about it past the fact that it has saved her life and the lives of others in odd moments.


       Hometown/City/Reservation:  Born in Trayvahl, Lives in Coldrion

       Personality/Behavior Traits:  Embre has an attitude problem--don't get her wrong, she can play nice...if she's working.  However, if it's a night out on the streets and the bars are open, don't expect her to be the polite, proper princess that her father wanted her to be.  She's very passionate about music, however, and she's all about fun, excitement, and dance.  If you respect her, she'll respect you back.  Treat her like shit, though...and you'll get ton of shit.

       Occupation (if any):  Mech Engineer for CMC (Coldrion Military Creations), Tattoo Artist, Princess

       Skills/Hobbies (if any):  Mech Engineering, Mech Controlling, Drinking Contests, Rapping, Hip-Hop Dancing, Card Tricks, Inking, Jewelry Making, DJing, Songwriting, Choreography, Minor Ballet

       Financial/Societal Caste:  Middle Class

       Weapons (if any):  None

       Equipment (if any):  Engineering Mech Recovery Kit, Personal Mech Activator, Bedroll, Backpack, Jewelry Making Kit, Tattoo Display Kit, Deck of Cards, Papers, Books, Pens, & a Bottle of Scotch

       Back Story:  Unlike her refined "daddykins," Embre is somewhat of a partyer, she loves to drink and she loves to play.  However, she's knows when to draw the line between work and play--primarily learned from the finest, private schooling and University education that a rich man could buy.  Despite how many close calls she's had, she's never had a hangover during a day on the job.  She's very dedicated to creating and updating Military Mechs of all styles and varieties, though she doesn't make as much as she'd like, considering that she denied rights over her personal Mech to CMC.  

However, CMC does still need her and she takes advantage of that quite openly.  Additionally, she also knows when to draw the line when she's having fun--she never does anything she'll regret or anything that would make her forget what she's doing at all.  She makes Jewelry on the side as a hobby, making a small amount of money from that and from adding some of the stupidest (in her opinion) tattoo decisions on the bodies of others, so long as they aren't in any location that is too private on the customer.  

She lived with her father up until the moment that she turned eighteen.  When that day came, she was out faster than you can say goodbye.  She didn't even tell her father she was leaving--she was out the window in the night, ironically enough, considering the palace is surrounded by military guards and other such precautions.  The man--her father--may be a dictator of the country, but he's not the dictator over her and she made that quite clear when she walked.  

Embre loves her father very much, but she simply cannot be the lady-like angle that he wants, nor can she wear the elegant dresses and show up to public functions and wave to all of the masses that she doesn't even know or honestly care about.  Besides, that's what her father does (except for the dresses), so why would they need two people doing the same thing?  Such a silly thing to strive for, anyhow.  From the moment she left, she moved to Coldrion and began to do what she loves--working on Mechs.  They are fun, predictable, sleek, and more importantly, they keep her excited a they develop, upgrade, and become even more amazing as she works each day.
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Post by JerriLeah7 24th June 2013, 4:23 pm

Primary Player: Leah7

Name:  Raken Achrray (Raw - ken Ack - ih - ray)

Color Code: #FFC55F

Age:  25

Gender:  Female

Appearance:  http://wallbase.cc/wallpaper/343399

Religion:  Filial Piety

User Unit: N/A

Registry Code: N/A

User Abilities: N/A

Hometown/City/Reservation:  Born in the Genevsa Islands, Now lives on the "Pegason"

Personality/Behavioral Traits:  Raken does what she's told--she's obedient, punctual, and orderly.  She firmly believes that there is a time for everything and a place for everything and that everything should be in it's place and time.  If she finds you to be too chaotic, she may find you to be difficult to be around, but that doesn't mean she'll judge you.  Although she's not overly serious, she is a bit of a stiff and reserved, as well as quite mysterious.  Additionally, she is blunt, but polite, respectful of rank and duty, and she despises girly things--dresses, makeup, bows, frills, etc.

Pet Peeves:

Occupation (if any):  Ship Grunt  --  She'll do anything she's asked, from washing the decks to repairing sails to cargo delivery.

Skills/Hobbies (if any):  Organizational & Cleaning Skills, Card Games, High Evasion, Average Sword & Dagger Fighting, Mild Shotgun Accuracy, Multilingual

Financial/Societal Caste:  Lower-Middle Class

Weapons (if any):  One-Shot Pistol, Two Daggers, Four-Shot, Single Barrel Shotgun, Longsword

Equipment (if any):  The above listed weapons, small pouch of crumpled cash creds, three decks of cards, poker chips, counterfeit cash creds, and a three-shot, Chordium Mace dispenser.  

Backstory: Raken joined the crew of the Pegason seven months ago, discovered and rescued from slavery during a rather risky trade that almost cost her life.  Prior to becoming a crew member, she had no belongings, no shoes, and the little bit of clothes on her back.  However, she proved useful on the ship right away as decent fighting and shooting skills were revealed, as well as an excellent level of agility and reaction time.  

During her first few months, Raken refused to step off of the ship, meeting each land and port with glares of hostility and stiff, tense postures.  However, over time, her affections for the Ship that she resided on grew and she kept it clean and orderly without being asked--and her fondness for the crew grew, as well.  Though she never opened up about her past, how the slavers "did that to her ears," or how she obtained her skills, she did open up a bit more to those around her and learned to smile.  

She gained confidence in her place on the ship and soon began to listen to all commands given to her by anyone she considered to be a higher rank, quick to do what she was told, regardless of how menial the task would be.  She had no limits, and would even venture onto land when requested to do so for deliveries and other such similar tasks.  Her fondness for the ship is still quite evident, but she is incredibly social with anyone that is a normal crew member.  If someone is a stranger, however, she will be far more reserved than usual, and most certainly more quiet.  
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Post by Red 30th June 2013, 7:29 pm

     Primary Player:  Red 

    Name:  Siegfried Stennoth 

    Color Code:  #0B1975

     Age:  42 (Deceased) 

    Gender:  Male 

    Appearance: http://mckadesinsanity.deviantart.com/art/No-Mercy-Left-292147994 
 
    Religion:  Spiritualist - devoutly follows God of  the Lost and Travelers

    User Unit :  N/A 

    Registry Code:  N/A 

    User Abilities:  N/A 

    Hometown/City/Reservation:  Dedonia - moved to small island in Genevsa region 

    Personality/Behavior Traits:  Diligent, Tacit, Polite, Self-Effacing, Thoughtful, Protective, Hard-Working, Gruff, Brutally Honest. 

    Occupation (if any):  Former Ether Hound Security Officer, currently unemployed 

    Skills/Hobbies (if any):  

Spoiler:
 
    Financial/Societal Caste:  Poor, outside society 

    Weapons (if any):  
Proficiencies - Pistols, Rifles, Bo staff, Swords, Thrown Weapons, Tasers 
Equipped - Chordium sword (http://images2.wikia.nocookie.net/__cb20070915063519/narnia/images/5/56/Rhindon.jpg), Bo staff 

    Equipment (if any):  Well nothing. He's dead. But when he was alive: 
Spoiler:
    Back Story:  

Siegfried told Cecily little of himself outside of stories from his childhood: he was born and raised in Dedonia, to a particularly anti-User family in an already anti-User city. In seeing all the ether crime in the city, Siegfried accepted their sentiments without question, until he became an Ether Hound himself.  

Oddly enough, in dealing directly with those criminals they started to seem more human than in just hearing about them. His beliefs started to waver - perhaps it wasn’t all the Users that were the problem, just a few, like everyone else. Still, he never lost faith in his work and his teammates - they were doing the right thing.  

His faith was shattered seven years ago when hostilities between users and normal civilians burst into city-wide riots. Siegfried never spoke of what happened in the riots to Cecily, but a few weeks after the end of the riots he resigned his job, though he held a respectably high officer position among the Hounds. He left his home city and made his way to one of the islands, where he initially planned to fade into obscurity, were it not for a certain curious young girl.  

When he died of illness, he left behind a garbled note - at a cursory glance, the note seemed to be simply a farewell, but in the daze of the fever Siegfried babbled about something that happened in Dedonia other than the riots... 

Also left behind was a photograph - Cecily had seen it many times before. In the photo was a young woman, someone Siegfried said was not a relation of his, and many a time when he was praying the photograph was out nearby.
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Post by JerriLeah7 19th July 2013, 6:37 pm

Primary Player:  Leah7, Red

Name:  "Rainehin," Born as Hisao Kuragashi

Color Code:  #B2B2B2

Age:  25

Gender:  Male

Appearance:  6'0, Light Brown Eyes, Black Hair
In Diplomatic Relations Outfit:

Religion:  Filial Piety

User Unit :  UU3

Registry Code:  988eZ13

User Abilities: Force Martial Warrior

Hometown/City/Reservation:  Reservation Closest to Gru'ait, but not on the map.  This is not a Force User Reservation, but acts the same way as if it were one, Ether wise.

Personality/Behavior Traits:  Diplomatic, Respectful, Polite, Reserved --  Generally only speaks when spoken to.  

Occupation (if any):  Member of the Order known as the "Ether Ascendency."

Skills (if any):  Tae Kwon Do, Eskrima, Muay Thai, Kickboxing, Boxing, Ju Jitsu, Diplomacy, Etiquette, Ballroom Dancing, Hunting, Fishing, Survival

Hobbies (if any):  Animal Care, likes fish, Writing/Calligraphy

Financial/Societal Caste:  Provided For, Warrior/Monk

Weapons (if any):  Eskrima Sticks

Equipment (if any):  Order Sigil, Eskrima Sticks, Metal Bracers (not usually equipped), Basic First Aid Kit, Paper and Calligraphy Pen with Ink

Back Story:  Hisao was a boisterous, adventuresome kid with a strong will who spent his days looking for the next big thrill. An outgoing child, he threw himself into everything his school had to offer. He especially excelled in sports. He had two loving parents that loved and supported him. His mother was an electrician, his father a scientist. Hisao often fantasized that his dad was building Frankenstein down in his lab downstairs, even after all he saw his dad doing was mixing chemicals and working with strange equipment.

That all came to an abrupt end. It started when his dad came home. On edge and jumpy, he shut himself in his lab and didn’t come out, working feverishly. When asked, he said he had a deadline and nothing more. Hisao, ever the inquisitive kid, wasn’t buying it. He hid in his little nook under the stairs, watching his dad as he worked, constantly looking over his shoulder like he expected something to attack him. Something, or rather someone did.

He was half asleep, but it seemed the shadows had spit him out. His father had been into tae kwon do in his earlier days and put up a fight, but the man took him apart like he was nothing. Hisao was frozen to the spot as he could only watch his father be taken apart and finally killed.

It was a hard life after that. The plant his mother worked for shut down and she couldn’t find work. Add to that her depression over her husband that led to Ether binging and in two years, Hisao came home to find she’d hung herself.
A ward of the state, he was taken in by Ether Ascendency, as he was the child of an addict that they had been trying to help. Life there wasn’t too hard, especially for the now quiet kid he’d become. However, one night he glimpsed something familiar in the hallways. Following, he came across a couple of men wearing the uniform he’d seen the man that murdered his father wearing. Rage filled him; the man who murdered his father worked for these people!

An internal struggle raged inside of him. These people had taken care of him—but they were also responsible for the devastation his family had suffered. Another thing was these men were highly trained. He remembered how mesmerized he’d been watching the man in action and knew that there was no way he’d be able to take them down. But he longed for vengeance, and the seed of a plan formed in his head.

He would find a way to join this organization, and then he’d systematically kill every last one of them. The only question was how to join them? That was solved for him when they revealed themselves to him. He had a special quality, they told him, and extended an invitation. There was no hesitation when he accepted.

It awarded him much; the best education, the best training. By the time he reached adulthood, he was a far cry from the boy he’d been when he joined. But something had changed. The rage that had driven him had been tempered and took on a new form. He no longer wanted to kill all these people, but rather, he saw the potential this place had. The part of the group responsible for his parents’ deaths, however, needed to go. His new plan, now, was to rise in the ranks until the day came that he had the power to dismantle the assassin’s guild.
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Post by Vye 21st July 2013, 10:38 pm


Primary Player: Vye Avis, Leah7

Name:  Katrine Markovich

Color Code:  #819FF7

Age:  20

Gender: Female

Appearance:  
Spoiler:

Religion: Filial Piety

User Unit :  UU3

Registry Code:  IG88N36

User Abilities: Force Ink is the ability control ink within the users immediate area.  The range to affect nearby ink would be around thirty feet, even into an object within that distance.   It is limited to the user's creativity and skill, but can range from doing simple things such as writing in books without a pen to more difficult tasks such as ink poisoning in a person's body. They cannot create ink, however, so ink will need to be supplied for the Force abiltiy to be used.
(She can also change writing and pictures already made in books and on papers, though the degree of accuracy to the original depends on her skill.)

Hometown/City/Reservation: Elven Hinterland
   
Personality/Behavior Traits: Not very talkative, but quite charming and polite when she is in conversation. Despite her benevolent demeanor, she has a spoiled, condescending side that doesn't come out often in public.
   
Occupation (if any): Zoey's assistant, relaying orders, managing meetings, and taking archive of stock every month
   
Skills/Hobbies (if any): Etiquette, Calligraphy, Painting (with and without her force abilities)
   
Financial/Societal Caste: Wealthy, High middle class
   
Weapons (if any): N/A
   
Equipment (if any): Notebook, Ink set complete with brushes, Ether meter, Pocket watch, a few pens.   
   
Back Story:
Spoiler:

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Post by Luna 23rd July 2013, 6:09 pm

Primary Player:  RPM or me doesn’t matter
   Name:  Navi Akayo
   Color Code:  red
   Age:  54
   Gender:  Male
   Appearance:  Navi has a scar across his face that is jagged and is missing his right eye. He wears an eye patch over it to keep people from looking. He has salt and pepper hair and a muscular form. He is 6’8 and is missing his left leg. His eyes are brown
   Religion:  Makarists
   User Unit :  NA
   Registry Code:  NA
   User Abilities:  NA
   Hometown/City/Reservation:  Ilkairteon
   Personality/Behavior Traits:  Is a kind hearted man, but can have a bad attitude. He will use his upper body strength when needed to show force to gain attention when he is having an attitude issue with people who do not want to cooperate with him.
   Occupation (if any):  Retired from bounty hunting
   Skills/Hobbies (if any):  Due to his leg he doesn’t really fight anymore. However he is a good talker and can easily get information when needed. He knows peoples DUN DUN DUNNN
   Financial/Societal Caste:  Middle class
   Weapons (if any):  Keeps his gun on him and one dagger
   Equipment (if any):  Everything in the tent that he needs to survive.
   Back Story:  Navi found Sakura when she was a child. He took care of her and took him traveling with him and showed her the ways of being a bounty hunter. He cared for her like she was his own daughter sense he had no child of his own. Over the years he taught her all he knew so they became partners traveling and turning in force users. That is up until a few years ago when he was in an accident against a force user that left him without a leg. Now he works undercover gaining information when he can to help Sakura when she needs it.

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Post by HikariKuragari 28th July 2013, 8:39 pm

(Please note that I have a whole pirate crew and I will after this one when I'm done with them, post up the list in order of the positions on the ship as informative source for the rpms. This npc however is one of the most important of the crew and is almost glued to my character in his own way ? And so he'll be the only one posted as ''Important Npc'' with a color. I just thought I would inform you guys ! The right hand of the crew, Here it is ;)!!)

Primary Player: HikariKuragari

Name:  Norven Jamros

Color Code: #FF4000

Age:  36

Gender:  Male

Appearance:  Bulky appearance, short dark brown hairs with bangs. He usually wear simple clothes enough to be comfortable in fighting. Such as pants and a t-shirt. Varies when he change clothes. The ether meter is attached to his wrist and matching the silver colors of his gauntlet. One of the two is modified for the ether meter to be fitting on it.

Religion:  None

User Unit :  2

Registry Code:  I9AG168

User Abilities:Force Strength - Is much stronger than an average person.
Spoiler:

Hometown/City/Reservation:  Not much is known of his actual hometown, but he currently live on the Pegason.

Personality/Behavior Traits:  Very protective of his Captain, but also very obedient to her. Anyone who doesn't listen to her risk a punch in the face from him. But it's rare that it happens, except when someone is slacking off. Regardless of that behavior, he usually appear calm except when he's keeping himself from throwing a punch.

Occupation (if any):  Works on the Pegason, a merchant ship owned by Arvaneh, his Captain. He is her right hand and assist her.

Skills/Hobbies (if any): Hobbies : Follow his Captain just about anywhere, except when she tell him to be dismissed. Then he go check on the decks to assist the quarter master or the boatswain.

Skills : Trained with his fist and with martial arts. Is more agile then he looks and have great intimidation skills. Knows how to make solid knots to tie up bad guys, good to escape drastic situation with his brute strength.

Financial/Societal Caste:  Quite comfortable. Even though he doesn't care about the money, he's there because he want to be.

Weapons (if any):  Gauntlets & Knuckles.

Equipment (if any):  His weapons, Light leather armor over his very simple clothes, waterskin, first aid equipment in the pouch on his belt. The Ether meter is of the same colors as his gauntlets and fit in one of them actually.

Back Story:  Norven comes from the same town as Arvaneh, but met with her for the first time in a bodyguard job. They were both quite young at the time and were going to an academy, the same one. He admired her way of fighting and her force powers. Not only that but her ideals never ceased to amaze him and so he decided he would follow her and do the best he can to support her in her cause. Anyone who would lack respect toward her or place her in danger would go down.  He studied in a general program considering he wasn't too sure what to do with his life other then fighting, but when he graduated, he waited on Arvaneh to finish her program and continued working, but the moment she and his other friends did, he leave his job for a better future. Not much is known of him before his meeting with Arvaneh and she never asked as she always trusted him and thought it wasn't necessary.
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Post by HikariKuragari 30th July 2013, 6:55 pm

Pegasus Crew

I'd like to give special thanks to EphPhoenix, Vye-Avis and Leah7 who helped with some characters =3. I lurve you guys ! Some npcs are still being revised and will be posted as I go through them ! Sorry for the doublepost, didn't have much of a choice.

Captain
Arvaneh Nasreen Airleas(PC)
Spoiler:

Second in Command
Norven Jamros(NPC)
Spoiler:

Quarter Master
Keith Eileifr(NPC)
Spoiler:

Sailing Master
Lochlann Norman(NPC)
Spoiler:

Boatswain
Rorge Santanimo(NPC)
Spoiler:

Carpenter(s) & Surgeon(s)
Inaba Kaida(NPC)
Spoiler:
Murph Oldbrigde(NPC)
Spoiler:

Blacksmith(s)
Odis Dorrington(NPC)
Spoiler:
Annabelle Denshaw(NPC)
Spoiler:

Master Gunner
Ketram Babibosa
Spoiler:

Engineer(s)
Nalmtia Awves(NPC)
Spoiler:
Rymeru Awves(NPC)
Spoiler:

Doctor
Jouko Meino(NPC)
Spoiler:

Cook Chef
Helena Merita(NPC)
Spoiler:

Cook Assistant
Flavius Merita(NPC)
Spoiler:
[/b]


Kumari Graviella(NPC)
Spoiler:



Trading Merchant


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Mates


Raken Achrray(NPC)
Spoiler:


Aldebaran Raelish
Spoiler:


Ivan Heathrowe(NPC)
Spoiler:


Severyn Acklewood(NPC)
Spoiler:



Anksha(NPC)
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Hylegg Krompf
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A.B.S.(Able bodied Sailor)


Leon Nesbit(PC)
Spoiler:



Rigger
Ricohard Baxter
Spoiler:
HikariKuragari
HikariKuragari
VIP


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Future Force NPC's Empty Re: Future Force NPC's

Post by JerriLeah7 4th December 2013, 7:36 pm

This role-play is now closed due to the following reasons:

1. MethosArchaic no longer has time to assist as RPM.
2. Several members have voiced an opinion of keeping it private within a smaller group, defeating the purpose of this RP.
3. Inactivity; inability to get a response from inactive members.
4. Christmas Holidays require the use of the RPG stylesheet, which is currently being used by this role-play.
5. Several inactive members have implied or stated that they will not return in the near future.

This role-play may come back as a smaller role-play. No further massive role-plays will be run by Leah7 on this forum ever again. There is not enough people that are willing to work together outside of their normal, small cliques to make this kind of role-play work--especially for one of this scale. As such, never expect to see this style of role-play again, but you may see this setting again, if you are invited.

==> Moved to Registration Archives
JerriLeah7
JerriLeah7
Administrator

Soul Bearer

Posts : 10868

https://www.gatewaytoroleplay.com

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Future Force NPC's Empty Re: Future Force NPC's

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