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Wishful Thinking: Voyage to the Sun

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Post by Ink 30th July 2012, 11:26 pm

Exposition: Norn. Powerful artifacts from a lost society. Magic at its very pinnacle. Harnessed power. Norn Treasures are magical gems. Gems with various properties. They can grant people incredible powers. Shapeshifting, Invisibility, think of the possibilities! But there is one Norn Treasure that eludes the eyes of mortals. The Sun of Lore. The first Norn Treasure. The most powerful. It can grant one wish to anyone who touches it. One wish is all anyone needs...to take this world by storm. Norn Treasures must be activate before they can be founds. The Sun is no exception. Lost through time like the others, it's said that it is found only at the end of the most perilous journey man has ever known. And based on the book of Lore...it will activate...and very soon.

I don't want to explain too much about the plot because frankly, the exposition tells you all you need to know without my spoiling the rest of it for you.


Specialties
Science - Science as a specialty provides a stronger understanding of technology and the artificial. Science is used dominantly in combative roles.

Magic - Magic is the middle ground. Equal parts combative and supportive roles. A deeper understanding of magic provides a deeper understanding of Norn Treasures and how they work.

Alchemy - Alchemy allows greater understanding of ingredients and what ingredients make what potions and food. This is best served in Supportive roles.


Experience Levels
Beginner - Little to no true battle experience.
Trainee - Battle experience is very limited and needs work.
Rookie - Improved to the point of being able to handle themselves a bit better in battle. They won't be stumbling around as much at least.
Basic - Less likely to make highly critical mistakes but it still doesn't rule out the possibility. They're finally getting a little power behind their attacks.
Intermediate - Can certainly hold their own in battle. They have some power and enough skill to really shine if things are in their favor.
Adept - True experts. They know how to execute some pretty strenuous or complicated battle maneuvers have have some decent power behind them.


Fields marks with * are required.

Code:
[u][b]General[/b][/u]
*Name:
Nickname(s):
*Age:
*Gender:
*Alignment:
Occupation:
*Appearance:

[u][b]Traits[/b][/u]
*Preferred Weapon(s):
*Skills:
Abilities(A [b][i]LOW LEVEL[/i][/b] power):
*Experience Level:
Item(s):
Specialty:

[u][b]Personality[/b][/u]
*Likes:
*Dislikes:
*Fears:
*Values:
*Bad Habits:
*General Personality:
Trademark:

[u][b]Background[/b][/u]
Brother(s):
Sister(s):
Mother:
Father:
Non-Immediate Family:
*History:

Example:

General
*Name: Kalina
Nickname(s): K
*Age: 16
*Gender: Female
*Alignment: Chaotic Good
Occupation: Rogue
*Appearance:
Wishful Thinking: Voyage to the Sun Disgae10

Traits
*Preferred Weapon(s): Claw Paws - Gloves with retractable claws in the tingertips.
*Skills: Extremely Agile, Escape Artist, Climbing
Abilities(A LOW LEVEL power): Animal Senses (However it comes with some animal-like mannerisms)
*Experience Level: Rookie
Item(s): K's hat and goggles are her signature articles of clothing and while they serve no honest function (eye protection and heat warming aside) she doesn't go anywhere without them.
Specialty: None

Personality
*Likes: Fish, Teasing, Moving around, Adventure, Norn legends, Competition, Having Fun
*Dislikes: Authority, Water (can't swim)
*Fears: Water
*Values: Friendship, Happiness
*Bad Habits: Pickpocketing should technically count, jumping up trees when surprised (Like a cat, it's particularly hard for her to get down)
*General Personality: Free Spirited and a little immature to be sure, but she's also a rather clever girl and she's naturally very hot-headed and competitive.
Trademark: Weaving the word Meow into her sentences.

Background
Brother(s): N/A
Sister(s): N/A
Mother: Unknown
Father: Unknown
Non-Immediate Family: Unknown
*History: A cute little thing whose number one goal in life is to be the world's greatest treasure hunter. However, she spends most all of her time in a small, stealing food and valuables from those who wouldn't miss them for survival alongside her friend, Ryder.


Last edited by Silver on 30th September 2012, 3:10 pm; edited 1 time in total
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Post by Ink 31st July 2012, 1:07 pm

K aside, here are the NPC's

Sabrina Bizra/Dr. Bizarro:

Lassy:

Ryder:

Synn:

Brig:


Last edited by Silver on 24th August 2012, 10:51 pm; edited 1 time in total
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Wishful Thinking: Voyage to the Sun Empty Re: Wishful Thinking: Voyage to the Sun

Post by Guest 2nd August 2012, 3:15 pm

General
*Name: Lyon Dufresne
Nickname(s): Duffy
*Age: 24
*Gender: M
*Alignment: NG
Occupation: Chef
*Appearance:
Wishful Thinking: Voyage to the Sun E9e60bd6723703b69ea53bb15525c6011e6dc47e

Traits
*Preferred Weapon(s): Cookbooks
*Skills: Tactics, cooking
Abilities(A LOW LEVEL power): Spice Storm (a maelstrom of 11 secret herbs and spices made to blind the enemy with the power of capsaicin.)
*Experience Level: Basic (borderline Intermediate)
Item(s): Herbs, spices, preservatives, and his MAGIC COOKBOOK.
Specialty: Alchemy, delicacies improving health and power

Personality
*Likes: Food, chess, land, poker
*Dislikes: People dropping food or making bad food
*Fears: Blood
*Values: Skill, Taste
*Bad Habits: Rather loud talker, A bit blunt.
*General Personality: With just a hint of hot-head and a dash of gentleman, Lyon is a man of chivalry and honour. He has a decent tolerance for balderdash, but does not take well to insistence and bullying, willing to dish out what's necessary to prove a point.
Trademark: A verbal tic after most sentences: "Ni"

Background
Brother(s): N/A
Sister(s): Mackenzie Dufresne, Angel Lemaire-Dufresne
Mother: Antoine LeMaire
Father: Arbalest Dufresne
Non-Immediate Family: Not known
*History: Mere chefs were known as artists, masters of the five flavours and sages of the spice. Lyon found this fun at an early age, wanting to mix it up and try to create something new, mixing salty and sweet, savoury and spicy, even bold and bland to impress the cooking world. For a time, he did, and he exalted in the knowledge that the grown-ups liked his food... until his recipes began to be analyzed by other chefs and were duplicated, putting his name back into obscurity.

8 years later, at the age of 15, he was roving the village he lived in. It was rather large, and even had its own library, restaurants, and could have been mistaken for a smaller town if every single person wasn't adamant on calling it a village. Their home sounded cozier that way. Lyon cruised through the streets, finally settling on a bookstore to enter. The man there looked at him with curiousity, and called for him. The conversation was candid, and finally, it ended as all good salesmen ended conversations:

"Would you like to buy something?"
"No, thanks, ni..."
"But I have JUST the book for you..."

The man scurried into his back storage, sounds coming out from the back... very odd sounds, too. He must have been an animal person, with cats meowing, dogs backing, and fish... well, not doing much of anything in the back storage. Finally, he came back out with a dusty old tome, very leathery to the touch and well-bound. It was a beginners book of sorts, and to satisfy the man, he bought the book. Not until he got home did he realize his purchase.

Pouring over the beginner's guide to Saucory and Spicecraft, Lyon studied carefully, inscribing his own discoveries in his own little lexicons. Dedicating his life to the craft, in little time, he knew the beginner's guide like the back of his hand and had even developed a couple of spells on his own, though most of them were intended to enhance flavour, not combat.

At 20, he set out on his own and quickly discovered that the world was no cakewalk, but more a souffle-walk. It was hard to survive as a travelling chef, what with all the brigands and barbarians stalking the roads. He found it necessary to create some more spells, more suited to combat, like the Capsaicin Cannon and the Thyme Torpedo, two bolt spells amongst other defensive spells. He now quests for more ingredients to add to his half-mad, half-brilliant pantry of secret herbs and spices, some of which will unlock powers beyond imagination.
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Wishful Thinking: Voyage to the Sun Empty Re: Wishful Thinking: Voyage to the Sun

Post by Ink 2nd August 2012, 9:39 pm

Approved
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Post by Ink 3rd August 2012, 11:02 pm

Starting Saturday Afternoon if the others join by then. Otherwise it'll start Saturday night.
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Post by Ink 14th August 2012, 5:52 pm

Still waiting on applicants.
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Post by Ink 15th August 2012, 8:52 pm

For further clarity, Specialty.
Specialty is JUST a pick of Magic, Alchemy, or Science. Not something your character is good at. That goes int he category of ABILITIES. No vivid description of what your specialty in magic is or what your specialty in science is. Just the one word between Magic, Science, or Alchemy. All magic is generally universal, all science is just the same and all alchemy.
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Post by Ink 24th January 2013, 7:36 pm

Reopening next Weekend
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Post by Ink 1st February 2013, 8:02 pm

Registration is officially reopened.
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