Wishful Thinking: Voyage to the Sun
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Wishful Thinking: Voyage to the Sun
Exposition: Norn. Powerful artifacts from a lost society. Magic at its very pinnacle. Harnessed power. Norn Treasures are magical gems. Gems with various properties. They can grant people incredible powers. Shapeshifting, Invisibility, think of the possibilities! But there is one Norn Treasure that eludes the eyes of mortals. The Sun of Lore. The first Norn Treasure. The most powerful. It can grant one wish to anyone who touches it. One wish is all anyone needs...to take this world by storm. Norn Treasures must be activate before they can be founds. The Sun is no exception. Lost through time like the others, it's said that it is found only at the end of the most perilous journey man has ever known. And based on the book of Lore...it will activate...and very soon.
I don't want to explain too much about the plot because frankly, the exposition tells you all you need to know without my spoiling the rest of it for you.
Specialties
Science - Science as a specialty provides a stronger understanding of technology and the artificial. Science is used dominantly in combative roles.
Magic - Magic is the middle ground. Equal parts combative and supportive roles. A deeper understanding of magic provides a deeper understanding of Norn Treasures and how they work.
Alchemy - Alchemy allows greater understanding of ingredients and what ingredients make what potions and food. This is best served in Supportive roles.
Experience Levels
Beginner - Little to no true battle experience.
Trainee - Battle experience is very limited and needs work.
Rookie - Improved to the point of being able to handle themselves a bit better in battle. They won't be stumbling around as much at least.
Basic - Less likely to make highly critical mistakes but it still doesn't rule out the possibility. They're finally getting a little power behind their attacks.
Intermediate - Can certainly hold their own in battle. They have some power and enough skill to really shine if things are in their favor.
Adept - True experts. They know how to execute some pretty strenuous or complicated battle maneuvers have have some decent power behind them.
Fields marks with * are required.
Example:
General
*Name: Kalina
Nickname(s): K
*Age: 16
*Gender: Female
*Alignment: Chaotic Good
Occupation: Rogue
*Appearance:
Traits
*Preferred Weapon(s): Claw Paws - Gloves with retractable claws in the tingertips.
*Skills: Extremely Agile, Escape Artist, Climbing
Abilities(A LOW LEVEL power): Animal Senses (However it comes with some animal-like mannerisms)
*Experience Level: Rookie
Item(s): K's hat and goggles are her signature articles of clothing and while they serve no honest function (eye protection and heat warming aside) she doesn't go anywhere without them.
Specialty: None
Personality
*Likes: Fish, Teasing, Moving around, Adventure, Norn legends, Competition, Having Fun
*Dislikes: Authority, Water (can't swim)
*Fears: Water
*Values: Friendship, Happiness
*Bad Habits: Pickpocketing should technically count, jumping up trees when surprised (Like a cat, it's particularly hard for her to get down)
*General Personality: Free Spirited and a little immature to be sure, but she's also a rather clever girl and she's naturally very hot-headed and competitive.
Trademark: Weaving the word Meow into her sentences.
Background
Brother(s): N/A
Sister(s): N/A
Mother: Unknown
Father: Unknown
Non-Immediate Family: Unknown
*History: A cute little thing whose number one goal in life is to be the world's greatest treasure hunter. However, she spends most all of her time in a small, stealing food and valuables from those who wouldn't miss them for survival alongside her friend, Ryder.
I don't want to explain too much about the plot because frankly, the exposition tells you all you need to know without my spoiling the rest of it for you.
Specialties
Science - Science as a specialty provides a stronger understanding of technology and the artificial. Science is used dominantly in combative roles.
Magic - Magic is the middle ground. Equal parts combative and supportive roles. A deeper understanding of magic provides a deeper understanding of Norn Treasures and how they work.
Alchemy - Alchemy allows greater understanding of ingredients and what ingredients make what potions and food. This is best served in Supportive roles.
Experience Levels
Beginner - Little to no true battle experience.
Trainee - Battle experience is very limited and needs work.
Rookie - Improved to the point of being able to handle themselves a bit better in battle. They won't be stumbling around as much at least.
Basic - Less likely to make highly critical mistakes but it still doesn't rule out the possibility. They're finally getting a little power behind their attacks.
Intermediate - Can certainly hold their own in battle. They have some power and enough skill to really shine if things are in their favor.
Adept - True experts. They know how to execute some pretty strenuous or complicated battle maneuvers have have some decent power behind them.
Fields marks with * are required.
- Code:
[u][b]General[/b][/u]
*Name:
Nickname(s):
*Age:
*Gender:
*Alignment:
Occupation:
*Appearance:
[u][b]Traits[/b][/u]
*Preferred Weapon(s):
*Skills:
Abilities(A [b][i]LOW LEVEL[/i][/b] power):
*Experience Level:
Item(s):
Specialty:
[u][b]Personality[/b][/u]
*Likes:
*Dislikes:
*Fears:
*Values:
*Bad Habits:
*General Personality:
Trademark:
[u][b]Background[/b][/u]
Brother(s):
Sister(s):
Mother:
Father:
Non-Immediate Family:
*History:
Example:
General
*Name: Kalina
Nickname(s): K
*Age: 16
*Gender: Female
*Alignment: Chaotic Good
Occupation: Rogue
*Appearance:
Traits
*Preferred Weapon(s): Claw Paws - Gloves with retractable claws in the tingertips.
*Skills: Extremely Agile, Escape Artist, Climbing
Abilities(A LOW LEVEL power): Animal Senses (However it comes with some animal-like mannerisms)
*Experience Level: Rookie
Item(s): K's hat and goggles are her signature articles of clothing and while they serve no honest function (eye protection and heat warming aside) she doesn't go anywhere without them.
Specialty: None
Personality
*Likes: Fish, Teasing, Moving around, Adventure, Norn legends, Competition, Having Fun
*Dislikes: Authority, Water (can't swim)
*Fears: Water
*Values: Friendship, Happiness
*Bad Habits: Pickpocketing should technically count, jumping up trees when surprised (Like a cat, it's particularly hard for her to get down)
*General Personality: Free Spirited and a little immature to be sure, but she's also a rather clever girl and she's naturally very hot-headed and competitive.
Trademark: Weaving the word Meow into her sentences.
Background
Brother(s): N/A
Sister(s): N/A
Mother: Unknown
Father: Unknown
Non-Immediate Family: Unknown
*History: A cute little thing whose number one goal in life is to be the world's greatest treasure hunter. However, she spends most all of her time in a small, stealing food and valuables from those who wouldn't miss them for survival alongside her friend, Ryder.
Last edited by Silver on 30th September 2012, 3:10 pm; edited 1 time in total
Re: Wishful Thinking: Voyage to the Sun
K aside, here are the NPC's
- Sabrina Bizra/Dr. Bizarro:
General
*Name: Sabrina Bizra
Nickname(s): Dr. Bizarro
*Age: 23
*Gender: Female
*Alignment: Neutral Good/Chaotic Evil
Occupation: Norn Researcher, Inventor
*Appearance:
https://i.servimg.com/u/f44/14/84/68/13/images39.jpg
https://i.servimg.com/u/f44/14/84/68/13/38775-10.jpg
Traits
*Preferred Weapon(s): As Sabrina Bizra, she is fond of using a laser pistol. As Dr. Bizarro, various outrageous technological weapons from a particle cannon to a laser rifle.
*Skills: Sabrina is a genius in the field of Norn studies. She's also versed in medical practices and technology. This is a strong note of her character being skilled in Magic, Science, and Alchemy though is not particularly better in any one than the others.
Abilities(A LOW LEVEL power): Sabrina has a Dr. Jekyll/Mr. Hyde relationship with her other self, Dr. Bizarro. An insane character with access to pocket space.
*Experience Level: As Sabrina, Trainee. As Bizarro, Intermediate
Item(s): Sabrina's lab coat is connected to Dr. Bizarro in a way that allows her Pocket Space access.
Specialty: As Sabrina, None. As Dr. Bizarro, Science.
Personality
*Likes: Knowledge, Poetry, Science, Magic, Norn Legend/Plotting, Science
*Dislikes: Dr. Bizarro, Bullies, Heights/Sabrina, Goody-Two-Shoes, Heights
*Fears: Heights/Heights
*Values: Education, Standing Up For One's Self/Self Gain, Superiority
*Bad Habits: Occasionally slips in her control of Bizarro/Monologues...a lot.
*General Personality: As Sabrina, she is like a typical cool big sister. She looks out for everyone and is ready to help if there's ever a problem. She tends to lose her composure around Norn Treasures though. As Prof. Bizarro, she is completely and totally insane, not to mention evil. The thing is, her insanity doesn't make her come across as incompetent as it does in most cases. She's a legitimate threat which is why Sabrina tries to keep herself in check.
Trademark: Her occasional Dr. Bizarro outbursts/A high pitch, twist, maniacal laugh.
Background
Brother(s): None
Sister(s): None
Mother: Blake
Father: Kerri
Non-Immediate Family: Unmentioned
*History: Sabrina is an acclaimed genius and was recognized as such from an early age. She is notably obsessed with Norn Treasures and unraveling the many secrets they hold. A particular accident involving a Norn Treasure in her possession resulted in a complete personality split that resulted in the creation of an insane alter ego, Professor Bizarro. A twisted and completely unpredictable genius mind. She's learn to control herself since then but occasionally she does have brief spurts of insanity. She generally tries to hide that fact that she's half insane despite it being incredibly obvious.
- Lassy:
General
*Name: Lucille Star
Nickname(s): Lassy
*Age: 19
*Gender: Female
*Alignment: Neutral Good
Occupation: Bounty Hunter
*Appearance:
https://i.servimg.com/u/f44/14/84/68/13/lassy_11.jpg
Traits
*Preferred Weapon(s): Lassy's signature weapon is her trusty Gunsaber. A long Katana on one end and a shotgun on the other. She also has a revolver she uses as her default weapon.
*Skills: A girl who is probably the best fighter among the group, Lassy is actually a trained combatant both with a blade and a gun.
Abilities(A LOW LEVEL power): Lassy has no particular special traits.
*Experience Level: Adept
Item(s): If anyone ever takes Lassy's hat, they'll figure out in a flash just why that's a bad idea.
Specialty: None
Personality
*Likes: Cooking, Fighting, Horses, Open Spaces, Traveling
*Dislikes: Closed Spaces, Evil, People Threatening Her Friends
*Fears: Claustrophobic
*Values: Friendship, Fighting to the End
*Bad Habits: Lassy can be a bit abrasive if she's not careful about what she's saying.
*General Personality: Lassy is ridiculously blunt and outspoken. She's also incredibly sarcastic but when those close to her are in danger, she'll fight hard enough to bring down entire armies.
Trademark: Lassy is the character of the series that people will probably end up seeing as the "serious" one. Whenever she actually reaches for her gunsaber, if you know nothing else, you will know that Crap Just Got Real.
Background
Brother(s): None
Sister(s): None
Mother: Don
Father: Unknown
Non-Immediate Family: Unmentioned
*History: Lassy's adventures span all the way back to the west where she grew up. Her daddy died when she was young but she carried on as his fill-in to a local defense force. (Wishful Thinking: Episode 0. It's a prequel). Now she's out travelling on her own.
- Ryder:
General
*Name: Ryder
Nickname(s): N/A
*Age: ???
*Gender: Male
*Alignment: Neutral
Occupation: Rogue
*Appearance:
https://i.servimg.com/u/f44/14/84/68/13/010.jpg
Traits
*Preferred Weapon(s): Razor sharp playing cards that can be thrown with deadly force and accuracy.
*Skills: Seems to be particularly skilled in the use of show magic (The pulling a rabbit from a hat kind).
Abilities(A LOW LEVEL power): Ryder has no special abilities.
*Experience Level: Basic
Item(s): A Norn Token then can be used to track Norn Artifacts and Norn Treasures.
Specialty: Magic
Personality
*Likes: ???
*Dislikes: ???
*Fears: ???
*Values: ???
*Bad Habits: ???
*General Personality: Ryder is notably very VERY quiet and mysterious. He rarely speaks.
Trademark: Ryder has been know to disappear or start leaving when people aren't looking.
Background
Brother(s): ???
Sister(s): ???
Mother: ???
Father: ???
Non-Immediate Family: ???
*History: Little is known about Ryder. He met K in town when they were young and she quickly forced him into being her buddy. To be perfectly honest, it's not very well known of he's actually her friend or if she just won't leave him alone and keeps getting him involved in her little adventures. His coin is a Norn Token and can be used to track the location of other Norn.
- Synn:
General
*Name: Synn Stormbreaker
Nickname(s): None
*Age: 17
*Gender: Female
*Alignment: Chaotic Neutral
Occupation: Pirate
*Appearance:
https://i.servimg.com/u/f44/14/84/68/13/char_411.jpg
Traits
*Preferred Weapon(s): Synn is known to carry around two rapiers. One gold, one silver.
*Skills: Synn is a skilled sword fighter. She is also incredibly clever and is known for coming up with incredibly inventive means of handling certain situations. Means that often look suicidal at first but allow her to come out on top. She claims that if she wasn't crazy, these things would never work.
Abilities(A LOW LEVEL power): Synn has a particularly unique ability to physically adapt to her surroundings, whether it be the gaining of gills for survival underwater or enhanced lung capacity for higher altitude travel.
*Experience Level: Rookie
Item(s): None
Specialty: Magic
Personality
*Likes: Adventure, Treasure, Norn Legend, The Ocean
*Dislikes: K, The Dark, Being rushed, Authority
*Fears: The Dark
*Values: Adventure, Life
*Bad Habits: She tends to rush into things if she thinks it'll be worth the adventure
*General Personality: While just as laid back, hot-headed, rash, and competitive as K, Synn is much more fearless and has a silver tongue (she's good at lying and talking her way out of things). She's grown increasingly more deceptive over the years.
Trademark: Female Pirate...that's really about it but make no mistake, she WILL NOT let you forget it.
Background
Brother(s): None
Sister(s): None
Mother: Unknown
Father: Red Ocean Rick
Non-Immediate Family: Unknown
*History: There isn't much to tell about Synn. She is one of the most notorious pirates alive. Not only because of her being a female, but also because of her age and how incredibly good at it she is. She's claimed many a victory over other pirates and she's not about to let her streak end. What makes it even more outrageous is that she is one of two people who actually keeps her ship running. Figure that one out.
- Brig:
General
*Name: Brig
Nickname(s): None
*Age: 27
*Gender: Male
*Alignment: Chaotic Neutral
Occupation: Pirate
*Appearance:
https://i.servimg.com/u/f44/14/84/68/13/250px-13.jpg
Traits
*Preferred Weapon(s): He doesn't resort to using it often but Brig tends to have a massive blade on him at all times, big enough to lob five trees in one swing.
*Skills: Brig is a top class brawler.
Abilities(A LOW LEVEL power): Brig's level of strength is quite frankly just inhuman.
*Experience Level: Intermediate
Item(s): None really
Specialty: Alchemy
Personality
*Likes: Cooking, Fighting, Reading, Adventure
*Dislikes: Hastiness, Breaking Promises
*Fears: Failure to Protect Synn
*Values: Keeping One's Word
*Bad Habits: Brig's worst habit is probably his thinking out loud when it's probably the least convenient.
*General Personality: Brig enjoys a good brawl for certain but he's actually a gentle giant when it gets right down to it. When he isn't out punching some poor sap's face in, he's cleaning or in the kitchen, reading, the works.
Trademark: His catch phrase "Let's Spice Things Up!" A reference to his love of cooking.
Background
Brother(s): None
Sister(s): None
Mother: Unknown
Father: Unknown
Non-Immediate Family: Unknown
*History: As a favor to Synn's father, Brig watches over Synn on her adventures and tries to keep her out of harm's way with his unrivaled might.
Last edited by Silver on 24th August 2012, 10:51 pm; edited 1 time in total
Re: Wishful Thinking: Voyage to the Sun
General
*Name: Lyon Dufresne
Nickname(s): Duffy
*Age: 24
*Gender: M
*Alignment: NG
Occupation: Chef
*Appearance:
Traits
*Preferred Weapon(s): Cookbooks
*Skills: Tactics, cooking
Abilities(A LOW LEVEL power): Spice Storm (a maelstrom of 11 secret herbs and spices made to blind the enemy with the power of capsaicin.)
*Experience Level: Basic (borderline Intermediate)
Item(s): Herbs, spices, preservatives, and his MAGIC COOKBOOK.
Specialty: Alchemy, delicacies improving health and power
Personality
*Likes: Food, chess, land, poker
*Dislikes: People dropping food or making bad food
*Fears: Blood
*Values: Skill, Taste
*Bad Habits: Rather loud talker, A bit blunt.
*General Personality: With just a hint of hot-head and a dash of gentleman, Lyon is a man of chivalry and honour. He has a decent tolerance for balderdash, but does not take well to insistence and bullying, willing to dish out what's necessary to prove a point.
Trademark: A verbal tic after most sentences: "Ni"
Background
Brother(s): N/A
Sister(s): Mackenzie Dufresne, Angel Lemaire-Dufresne
Mother: Antoine LeMaire
Father: Arbalest Dufresne
Non-Immediate Family: Not known
*History: Mere chefs were known as artists, masters of the five flavours and sages of the spice. Lyon found this fun at an early age, wanting to mix it up and try to create something new, mixing salty and sweet, savoury and spicy, even bold and bland to impress the cooking world. For a time, he did, and he exalted in the knowledge that the grown-ups liked his food... until his recipes began to be analyzed by other chefs and were duplicated, putting his name back into obscurity.
8 years later, at the age of 15, he was roving the village he lived in. It was rather large, and even had its own library, restaurants, and could have been mistaken for a smaller town if every single person wasn't adamant on calling it a village. Their home sounded cozier that way. Lyon cruised through the streets, finally settling on a bookstore to enter. The man there looked at him with curiousity, and called for him. The conversation was candid, and finally, it ended as all good salesmen ended conversations:
"Would you like to buy something?"
"No, thanks, ni..."
"But I have JUST the book for you..."
The man scurried into his back storage, sounds coming out from the back... very odd sounds, too. He must have been an animal person, with cats meowing, dogs backing, and fish... well, not doing much of anything in the back storage. Finally, he came back out with a dusty old tome, very leathery to the touch and well-bound. It was a beginners book of sorts, and to satisfy the man, he bought the book. Not until he got home did he realize his purchase.
Pouring over the beginner's guide to Saucory and Spicecraft, Lyon studied carefully, inscribing his own discoveries in his own little lexicons. Dedicating his life to the craft, in little time, he knew the beginner's guide like the back of his hand and had even developed a couple of spells on his own, though most of them were intended to enhance flavour, not combat.
At 20, he set out on his own and quickly discovered that the world was no cakewalk, but more a souffle-walk. It was hard to survive as a travelling chef, what with all the brigands and barbarians stalking the roads. He found it necessary to create some more spells, more suited to combat, like the Capsaicin Cannon and the Thyme Torpedo, two bolt spells amongst other defensive spells. He now quests for more ingredients to add to his half-mad, half-brilliant pantry of secret herbs and spices, some of which will unlock powers beyond imagination.
*Name: Lyon Dufresne
Nickname(s): Duffy
*Age: 24
*Gender: M
*Alignment: NG
Occupation: Chef
*Appearance:
Traits
*Preferred Weapon(s): Cookbooks
*Skills: Tactics, cooking
Abilities(A LOW LEVEL power): Spice Storm (a maelstrom of 11 secret herbs and spices made to blind the enemy with the power of capsaicin.)
*Experience Level: Basic (borderline Intermediate)
Item(s): Herbs, spices, preservatives, and his MAGIC COOKBOOK.
Specialty: Alchemy, delicacies improving health and power
Personality
*Likes: Food, chess, land, poker
*Dislikes: People dropping food or making bad food
*Fears: Blood
*Values: Skill, Taste
*Bad Habits: Rather loud talker, A bit blunt.
*General Personality: With just a hint of hot-head and a dash of gentleman, Lyon is a man of chivalry and honour. He has a decent tolerance for balderdash, but does not take well to insistence and bullying, willing to dish out what's necessary to prove a point.
Trademark: A verbal tic after most sentences: "Ni"
Background
Brother(s): N/A
Sister(s): Mackenzie Dufresne, Angel Lemaire-Dufresne
Mother: Antoine LeMaire
Father: Arbalest Dufresne
Non-Immediate Family: Not known
*History: Mere chefs were known as artists, masters of the five flavours and sages of the spice. Lyon found this fun at an early age, wanting to mix it up and try to create something new, mixing salty and sweet, savoury and spicy, even bold and bland to impress the cooking world. For a time, he did, and he exalted in the knowledge that the grown-ups liked his food... until his recipes began to be analyzed by other chefs and were duplicated, putting his name back into obscurity.
8 years later, at the age of 15, he was roving the village he lived in. It was rather large, and even had its own library, restaurants, and could have been mistaken for a smaller town if every single person wasn't adamant on calling it a village. Their home sounded cozier that way. Lyon cruised through the streets, finally settling on a bookstore to enter. The man there looked at him with curiousity, and called for him. The conversation was candid, and finally, it ended as all good salesmen ended conversations:
"Would you like to buy something?"
"No, thanks, ni..."
"But I have JUST the book for you..."
The man scurried into his back storage, sounds coming out from the back... very odd sounds, too. He must have been an animal person, with cats meowing, dogs backing, and fish... well, not doing much of anything in the back storage. Finally, he came back out with a dusty old tome, very leathery to the touch and well-bound. It was a beginners book of sorts, and to satisfy the man, he bought the book. Not until he got home did he realize his purchase.
Pouring over the beginner's guide to Saucory and Spicecraft, Lyon studied carefully, inscribing his own discoveries in his own little lexicons. Dedicating his life to the craft, in little time, he knew the beginner's guide like the back of his hand and had even developed a couple of spells on his own, though most of them were intended to enhance flavour, not combat.
At 20, he set out on his own and quickly discovered that the world was no cakewalk, but more a souffle-walk. It was hard to survive as a travelling chef, what with all the brigands and barbarians stalking the roads. He found it necessary to create some more spells, more suited to combat, like the Capsaicin Cannon and the Thyme Torpedo, two bolt spells amongst other defensive spells. He now quests for more ingredients to add to his half-mad, half-brilliant pantry of secret herbs and spices, some of which will unlock powers beyond imagination.
Guest- Guest
Re: Wishful Thinking: Voyage to the Sun
Starting Saturday Afternoon if the others join by then. Otherwise it'll start Saturday night.
Re: Wishful Thinking: Voyage to the Sun
For further clarity, Specialty.
Specialty is JUST a pick of Magic, Alchemy, or Science. Not something your character is good at. That goes int he category of ABILITIES. No vivid description of what your specialty in magic is or what your specialty in science is. Just the one word between Magic, Science, or Alchemy. All magic is generally universal, all science is just the same and all alchemy.
Specialty is JUST a pick of Magic, Alchemy, or Science. Not something your character is good at. That goes int he category of ABILITIES. No vivid description of what your specialty in magic is or what your specialty in science is. Just the one word between Magic, Science, or Alchemy. All magic is generally universal, all science is just the same and all alchemy.
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