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Original Character Contest Empty Original Character Contest

Post by JerriLeah7 31st December 2011, 11:45 pm

Welcome! Today, I'll be beginning an OC Contest! What does this consist of, you may ask! It's simple!

Create an OC, give them a full background, full world where they come from, everything! The full works, of course, and put your all into them. Make sure you know all that you can about your character, develope them in any way you can. Then, I'll throw in some tests for each character, judging them not by whether or not they "win" (as there is no win/lose, because you can win without winning and so on), but by how they respond and the originality in which they are used/role-played interactively!

Interested? Feel free to post up your character created for this reason in the following layout:

Code:
[b]Name:[/b]

[b]Age:[/b]

[b]Gender:[/b]

[b]Alignment:[/b]  ((LG, NG, CG, LN, N, CN, LE, NE, CE--These are specified in the discussions thread.))

[b]Race/Species/Ethnicity/Culture:[/b]

[b]Weapons:[/b]

[b]Back Story/History/World Information:[/b]

[b]Additional Information (if any):[/b]

If you have any questions, feel free to ask them in the discussion thread! Thank you!


Last edited by Leah7 on 2nd January 2012, 1:47 pm; edited 1 time in total
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Original Character Contest Empty Re: Original Character Contest

Post by EphPhoenix 1st January 2012, 12:30 am

Name: Joseph Emerald

Age: 16

Gender: Male

Alignment: CG

Race/Species/Ethnicity/Culture: Human. African-American. Southern.

Weapons: A Scythe, mist,

Back Story/History/World Information: He was a smart kid from a lower middle class black family. He had an older brother who was a gang banger and as a pre-teen, he was close to following in his brother's footsteps. However, a gang fight resulted in his brother getting killed. His brother's final words were to live his life right and not to be like him. Thus, Joseph focused on his studies and eschewed fighting--which in turn got him picked on quite viciously. He had a close friend in Serena Gold, who was there for him and stuck up for him now that he no longer would defend himself.

One night, however, her boyfriend tried to take things too far and was humiliated for his trouble. In retaliation--and thinking under drunk logic--he tried to hit her with his car. Joseph, having heard the idiot's plan in the diner when they had been discussing it, pushed her out of the way and was hit by the car instead. He died that very night.

However, his deed granted him a second chance at life--but he'd have to work for it. He was to work as an angel of death, helping to guide the souls of the dead to their final resting place, as well as keep down evil spirits. As such, his work led him back home and having to watch and guard his best friend, unable to reveal to her who he was.

It turned out that Serena's ex had also died in the crash that night and evil spirits offered him power in return for his service to them. In a showdown with fallen angels of death and him, he managed to sway victory in his favor at the cost of his very soul. Or so he thought.

The powers that be couldn't allow his sacrifice to be in vain--plus, the Grim Reaper vouched for him--so he was granted his life back, with a twist. Too good to simply let go, he now worked "part-time" as an Angel of Death.

A violent uprising, however, has led to a disbandment of the Death Angels, but he has somehow retained his powers and continues to use them to help the dead find their way home, as well as take down the occasional criminal. He is the Airtasm.

Additional Information (if any): Granted the power of a Death Angel, he can see and hear the souls of the dead and the supernatural. He is also granted supernatural enhancements--a portion making it to his physical body. He can travel to other Realms, as well.


Last edited by EphPhoenix on 2nd January 2012, 1:51 pm; edited 1 time in total
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Post by Ink 1st January 2012, 1:43 am

Original Character Contest Cosmo10

Name: Cosmo

Age: Dominantly perceived as between the ages of Nine and Eleven

Gender: Female

Alignment: Lawful Good

Race/Species/Ethnicity/Culture: Cosmo is an Omnimyte. More On That In Her History

Weapons: Cosmo does not use any weapons in her many endeavors

Back Story/History/World Information: Get Ready For a Mini-Novel

Omnivia
Omnivia is a vast world parallel to our own. Ever colorful and vibrant, it is a place of remarkable wonder. On this world, circled by one moon and orbiting around one sun, there is much to be seen. The vast wilderness is nothing like our own, her trees sporting many colors almost year round. The seas are gorgeous sapphire blue and the sky, much like our own, light blue, always over the heads of the inhabitants of this world. The wild life here, Ominals, are varying versions of our own wild life, marvelous creatures, many of which housing extraordinary powers. Bees, Deer, Bears, all the very same in name but far different in many other ways. The seasons are very similar, bringing frigid climates and raging blizzards on occasion in the winter with scorching heat in the summer and mild conditions in the Spring and Fall.

However, beyond the beauty there is a darkness. On the farthest northern reaches of the world is an island, black from tip to foot. This island, this nightmarish place, is where it is said that evil lurks. Here on a world never ravaged by war, famine, or misfortune of any form is an evil so vile that it will only be a matter of time before all succumbs.

Alas, in a world so peaceful and rich, there is danger. Many of the wild creatures of the world have recently grown restless. Some places...many places, have begun to lose their beauty. Fear that this evil may be the cause is present...and it is probable.

Omnimytes
Omnimytes are to Omnivia as Humans are to Earth. Omnimytes are the dominant species of this world. They tend to grow up to around 4'5". Among many defining physical features are round heads, slender limbs, and small bodies. There are several ways to guess a omnimyte's age as well. Female omnimytes tend to have one very long eyelash to each eye among their smaller ones throughout their childhood. Upon reaching and passing through adolescence they grow two more. Finally they take on two more for a total of six in their adult years. However, some female omnimytes do not experience this and instead merely grow physically much like a human. Males are slightly different and generally more difficult to tell. while a male's general age can be determined based on their height, they can also be determined by their eyes. Most males begin with gray eyes that gradually develop color over the years.

Omnimytes are individuals with incredible abilities as well. These abilities tend to take on the form of various naturally occurring elements and aether elements in the world. It is for this reason that omnimytes are classed by type. These types include Water, Fire, Earth, Sky, Light, Plant, Animal, and Misc. Omnimytes tend to resemble or be able to control whatever classification they fall under. One such example is a water omnimyte named Flew whose body is composed of a water-like substance and can stretch to great lengths as a result. Another is the fire omnimyte Imp who can create explosive fireballs.

Omnimytes aren't generally evil. In fact, it is believed that evil omnimytes don't exist...or at least no longer do. Most are very kindhearted. However, they do have their quirks. They can be arrogant or lazy or even brooding.

The Omnimytes act on the rules established by the earlier civilizations. The remaining omnimytes of this civilization are the Eight Elders who watch over the different regions of Omnivia. The omnimytes live in small towns dominantly. They do not have a number of the extremely advanced technologies that we do but they make do without them through hard work. A key factor about omnimytes, however, is their sense of sheer innocence. Even as they grow older, most of them still enjoy playing games and having fun that any human teenager or adult would find beneath them. Because of the generally easy-going lives of Omnimytes, they needn't tax themselves over being things that they aren't and needn't worry about their appearances to others.

Cosmo
Cosmo is the title character of the series. She is a Light omnimyte with one twin sister, Luna, and one other sister, Aqua who runs the inn that they and their friends live in. Cosmo is the most pure soul on all Omnivia. She is playful, helpful, polite, respectful, and sees the good in most everything as a cheerful optimist. She is personified by a very small voice but a very large heart and an enormous capacity for good and justice. If ever she sees anyone in danger, she will not hesitate to help them, or even if they're only struggling with something minor. Another note is that Cosmo is fairly clumsy at times so she doesn't always succeed at helping where she means to. She becomes fully enraged when those close to her are threatened. That will allow her to unleash her greatest potential.

Cosmo and her friends have been known to label their abilities. Cosmo has once been proven capable of projecting a small but powerful ball of light which she has aptly named "Photon". However, she has proven capable of much greater feats with thus far untested limits.

Cosmo first appeared at Aqua's Inn with Luna after being chased by an evil omnimyte named Darkiah. While Aqua initially doesn't believe this story and takes it that Luna made the story and convinced Cosmo to believe it, they are later attacked by this villain and Cosmo first demonstrates her incredible power here, driving Darkiah off but also proving the reason they'd wanted her. That raw power would prove useful...for something. Cosmo later suggests that she and her friends make a guild to help omnimytes in need should they be endangered by natural disasters or other troubles. Cosmo has also demonstrated a peculiar different to most any other omnimyte. After one particular story, she completely stopped aging for reasons unknown, preserving her physical appearance.


Additional Information (if any):

Commentary
So why is Cosmo such a goody goody? I really feel I should answer that so she's not written off as the girl scout everyone should hate. Cosmo is such a pure and incorruptible being intentionally. She is meant to be the exact parallel of what her greatest enemy is; harnessed evil. That said, Cosmo wouldn't need to be personally flawed even if that weren't the case. She is SURROUNDED by personally flawed characters. Her twin sister's a bit of a story teller (liar), her older sister's a know it all, her friend Bokoo is cripplingly shy, her friend Drillbit is rather full of himself...she's "perfect" because in this large house of diversity in character, she's just another personality. Of course one could call her "Friendly to a Fault" as it contributes to a somewhat Naive and Gullible nature. You can argue that. All in all, Cosmo is one of those characters you just can't help but like at the end of the day...no matter how much you try to.

Cosmo's Allies and Rivals are as Follows.

Luna (Seasones 1 - 4)
Aqua (Seasons 1 - 4)
Bokoo (Seasons 1 - 4)
Drillbit (Seasons 1 - 4)
Jessie (Seasons 1 - 4)
Imp (Seasons 1 - 4)
Missy (Seasons 1 - 4)
Ivy (Seasons 2 - 4)
Flex (Seasons 2 - 4)
Juggler (Season 2 - 4)
Stripe (Seasons 1 - 4)
Viper (Seasons 1 - 4)
Puff (Seasons 1 - 4)
Sparkplug (Seasons 2 and 3)
Echo (Seasons 2 - 4)
Belladonna (Seasons 2 - 4)


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Original Character Contest Empty Re: Original Character Contest

Post by JerriLeah7 1st January 2012, 11:43 am

Both characters above are approved. Can't wait to see them!

Original Character Contest Approved-4356_preview


Last edited by Leah7 on 25th April 2012, 4:22 pm; edited 1 time in total
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Post by Red 1st January 2012, 5:58 pm

Name: Most often called Trick.

Age: Appears mid-twenties

Gender: Male

Alignment: Chaotic Neutral, occasionally bordering on Chaotic Evil

Race/Species/Ethnicity/Culture: Human; Caucasian; American

Weapons: Anything and everything he can find, though he keeps two knives and a pistol on him at all times.

Back Story/History/World Information: Trick was born Daniel Peter Hamill, and lived a relatively ordinary, rural life with his parents and four siblings. The first signs that something was wrong appeared when he was roughly seven, when his older brother found him playing in the field with a knife and a cat. While his brother stopped him then, Daniel continued his new ‘hobby’ later, whenever he got bored – in other words, most of the time.

Daniel was fifteen when he finally got fed up. He left the house, but not before burning it to the ground. Two of his siblings barely survived, and Daniel hasn’t bothered to look for them since. The police never found out what caused the fire, and Daniel walked off, free to continue his mischief elsewhere.

He started attracting attention more once he was about nineteen. Previously, Daniel had been a wanderer, killing, stealing, and burning whatever he felt like, but a week after turning nineteen he was taken in by a drug lord in Maine named Markus Salander. Trick became well known in the underworld then, happily doing Salander's dirty work for him. It was while working for him that he was given the nickname ‘Trick.’ A year passed, and Trick eventually realized that Salander had no intention letting him go now that he had found him – Salander’s body was found a week later, covered in burns.

Since then Trick has been working as a hired man. He does anything that you can pay him to do, and with interesting assignments, he might not even accept pay. He was most recently sighted in the middle of Egypt, but has been missing for roughly three months since.

Additional Information (if any):

Appearance: Trick is tall at 6'1", with an athletic, toned body. He has short dark hair and brown eyes, and his body is covered in scars - small scars riddle his arms and hands, and there are several scars down his legs and across his chest, the most prominent of which is a deep, inch-long scar at his stomach. He wears combat boots, comfortable jeans, and a t-shirt under a thick, black coat that sweeps down to his mid-thigh.

While Trick initially seems to be a classic sort of Chaotic Evil villain, it would be more accurate to call him Chaotic Neutral. He jumps in on any cause that he finds interesting, and has been known to kill a man, then turn around and help the police arrest the man who hired him to do it. Despite his claim to be a ‘professional,’ he’s more of a wild card than anything, and has often taken a job, only to run off with his pay without doing the work.

As he gets bored easily, he took up a hobby when he was seventeen, buying a pack of cards and teaching himself magic tricks. This is one reason he earned the name ‘Trick’ – the other, of course, being his unpredictability.



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Post by xenolion 3rd January 2012, 5:02 pm

Name: Kyrie Avalon

Age: 20

Gender: Female

Alignment: Neurtral Good

Race/Species/Ethnicity/Culture: Human,

Weapons: Sword and Blaster

Back Story/History/World Information:

FYI the universe Kyrie lives is loosely based on the Voltron universe, very, very loosely based. I added more planets and characters, but the main characters are the same.

Kyrie is half Valorian and half Petrovion. She grew up on Valoria with her family, until Valoria was attacked. Her older brother was a student of the Garrison at the time, and her parents were killed. She was taken prisoner and lived on Doom, her prior memories lost. She was recently rescued and now lives on a peaceful planet. She trained with the sword with her prior captors using her as a training partner for the Prince. She is also being trained on the blaster from the rescuers.

Her Petrovion side is hidden from even her. She does not find that out until later in the story. It is the side of Magic. Not only does she have a high tolerance of pain, but she has healing abilities.

Additional Information (if any): this is the character I based Kyrie Sheridan off of. She is not the same character, but they look the same.


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Original Character Contest Empty Re: Original Character Contest

Post by JerriLeah7 3rd January 2012, 5:15 pm

All so far are approved!

Original Character Contest Approved-4356_preview


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Post by Guest 3rd January 2012, 6:40 pm

Name: Drake Terrence

Alias: Nox (Latin for ‘Night’ or ‘The Night’)

Age: 28

Gender: Male

Alignment Chaotic Neutral

Race/Species/Ethnicity/Culture: American, Human, Caucasian

Weapons: 2X Scorpion Hooks (one on each wrist)

Back Story/History/World Information: Drake has lived the ordinary childhood with loving parents and good friends. He entered adolescence as a bright teenager with lots of potential and a girlfriend that he no less loved. He left high school with top grades and gifted the promise of marriage to his dear love before he enlisted into the US Army. He was happily accepted and within a few weeks post-Basic Training, he was opted for a special operations unit, run and funded by the Counter-Terrorist government organisation; Peace Corps.
Soon, they were assigned their first mission. To recon and eliminate a HVT behind enemy lines. They had successfully made it behind the enemy’s frontier through stealth and relentlessness. However, their presence had been intercepted before-hand and now they fought, out-numbered and outgunned, with an entire army sending its soldiers to their location.
During the crossfire, he had noticed a BTM targeting their nest for an explosive round. He shouted at his teammates to evade the shot by vaulting out of the windows and onto the roof of the next building. The order had come too late for half of the team and only Drake and five others made it onto the next building but by crashing through the roof which happened to be made out of thin cardboard. Eight other men of their elite unit had been blown to bits. The survivors of the tank blast, they were immediately executed in the building.
Drake led the six-man group (injured from the fall), out of the warzone but it cost him two men to do it. They were flown by a Blackhawk helicopter back to Uncle Sam where they were instantly given new assignments. Three men were drafted onto different units fighting different wars. Drake, however, was given a different objective.
It was simple; they would test a new drug on him. This drug had the capabilities of turning soldiers into supersoldiers and all it needed, was one human test subject. One human guinea pig to stab with a needle and see what happens.
They injected him as soon as the scientists were ready to perform the operation. Before, the drug had managed to kill all inhuman test subjects. But all it managed to do was throw Drake into unconsciousness.
They returned him to his quarters which were similar to a prison cell; including a guard outside the door. The only difference was that he had a doctor who was taking care of him during his time in unconsciousness.
One night after the operation, while a doctor kept him company as he slept, Drake woke suddenly. The only thing on his mind was complete fury. From his rage, he had killed several American soldiers and a doctor while escaping shortly after he was awake.
Being a man who is good with his hands, he builds two grappling-hook type wrist blades that extend and hook onto several objects, including human limbs. There is also another feature where he can replace the grappling hook with a single sharp blade and as it fires, it simply enters the surface it is shot at, most normally at a person’s head.
As a result of the operation, Drake’s body had increased its strength and speed, giving him the advantage over his enemies. He has also developed a injury reduction system which immediately decreases small amounts of damage which can add up to agony or death. He withstands anything except a straight-shot and a stab with a knife. He can heal himself from cuts.
He builds himself a suit which adds to his armour ability, reducing damage to his body and he has designed a simple yet technical-looking mask which conceals his face but his enemies know his name and what he looks like.
He is classed as an international terrorist as he occasionally detonates bombs at PeaceCorps Centres and ‘murders’ innocent people. One of his most notorious acts was an attack on the headquarters of PeaceCorps in which was involved the deaths of several men. An estimated death toll of his assault was around one-hundred-and-fifty. It ended when he had found his lover held as hostage to lure him in.
They had positioned an extra fifty men, all wielding melee weapons like batons, baseball bats, metal pipes and two-by-four’s. They had him remove his Scorpion Hooks and forced him to fight with his hands. With only the intention to reach his lover as she had been freed but the challenge was for him to reach her without dying from the blows the men were going to inflict on him.
Drake began to walk to her before the men first took turns to see if he would fight back; when they saw he wasn’t, they all grouped around him and beat him as much as they could. He remained standing except when one man had landed a blow to the back of his head, forcing him to fall onto the floor. As he laid there, the fifty men all around him; they saw the effect of his beating. His mask, made from metal and the visor was made from tinted glass, was broken with several large cracks present on the glass and large dents with metal cutting his head every time he moved. From his exposed neck, blood was pouring down over and into his suit.
He only managed to look up, shaking from the pain he felt, unbearable to his mind. He saw his lover, screaming at him to get up and when one man had silenced her by releasing a hard backhand onto her face, Drake’s wrath grew.
With his wrath, he began to gain strength, lifting himself from the floor and while under the shocked expressions, he watched a man try to bring him down with his metal pipe. Before the pipe connected with his face, he stabbed the pipe into the man’s body, letting him go to bleed out and die.
Similarly, he killed all the men, using their own weapons against them. He also used his fists to shatter bones. He had recovered his Hooks which he used to defeat the final who was threatening to kill his love if Drake moved an inch. The method to kill him was a new one he had practised and hoped to use. It involved latching the grappling hooks into the victim’s elbows or hands and crushing their spine against a cylindrical surface, in this case, a pillar was used. Drake roared as he used all his strength to rip the man’s arms and break his spine.
After his revenge was sated, he returned to terrorizing the American government, where he was slowly gaining followers for a revolution.
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Original Character Contest Empty Re: Original Character Contest

Post by JerriLeah7 3rd January 2012, 6:44 pm

Approved, dreamlander!
Original Character Contest Approved-4356_preview


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Post by Holsety 4th January 2012, 11:39 pm

Name: Goes by Rae (real name is Rae'ystuack'ra)

Age: Appears 20

Gender: Male

Alignment: Chaotic good

Race/Species/Ethnicity/Culture: High demon, Whest'eran clan

Weapons: Crossbow, telescopic lance, various gadgets

Back Story/History/World Information: Rae comes from Unvanter, a world entirely populated by demons. The demons are segregated into different groups: high demons (intelligent ones, like humans) and lesser demons (nonintelligent ones, like animals). High demons are also grouped into clans; each clan has different characteristics from the others, though some can be similar to others due to sharing a lineage but breaking off sometime in the past. It is not uncommon for there to be interbreeding between the clans.

Each clan is ruled by an Overlord, who can be male or female. Overlordship is given to the strongest demon in the clan through a series of challenges and death matches. Once an Overlord is chosen, his/her rule will not be questioned until he/she is deemed unfit by the Grand Council. Thus it is not uncommon for the Overlordship to be passed from family to family, though it can also stay in the family if the Overlord has offspring who can pass the tests and succeed him/her.

Rae is the fourth son and youngest child of the Overlord of the Whest'eran clan. It was obvious from a young age that he would not be strong enough to succeed his father, indeed his powers were the weakest of the four children. However, he was much more intelligent and witty than them, though this garnered him more negative attention than anything.

After years of dealing with his family, Rae had enough and began to search for a way out. It was then that he turned to portals. Demons from Unvanter can travel to other worlds via portals. Not many demons can make the portals, though, as it requires much study and precision. Unable to find a demon who could make one for him, he studied portals so he could make one himself.

One thing about portals is that they cannot be made in other worlds; to return to Unvanter a demon must have someone in Unvanter make a portal for them to pass back through. Rae was well aware of this, and after picking the world he wanted to go to, he made a portal to it and never looked back.

The world Rae travelled to was Atresa, a world populated by humans and, more notably, had not been travelled to much by demons except for scouts. It was a world which was constantly advancing and had things such as iron, gunpowder, and steam engines, though still had a medieval flair. Some humans were also capable of magic.

Rae hid his true form and assumed a typical human appearance. He moved to the biggest kingdom in Atresa, Grandir, and fell in love with the technology there. He became a well-known machinist/engineer, creating and repairing things. For all intents and purposes he was a human and his demonic powers fell to disuse, except for his disguise, which became so second-nature that he could keep it up in his sleep.

Additional Information (if any): The Whest'eran clan is generally pretty humanoid in appearance. However, they tend to have a grey-ish skin tone, vibrantly coloured hair and eyes of all colours, two long fangs that hang out of their mouths, large fin-like ears, bat-like wings, a tail, and claws. They tend to have a feral quality about them.

In his demon form, this was Rae's appearance, with bright yellow hair and neon green eyes. In his human form, his hair is a more muted straw blond, his eyes are a deeper emerald green, and his skin is pale.
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Original Character Contest Empty Re: Original Character Contest

Post by JerriLeah7 5th January 2012, 1:58 pm

Approved, LadyTwi!

Original Character Contest Approved-4356_preview


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Post by MethosArchaic 5th January 2012, 5:12 pm

Name: Femaust 71
Age: 5 Years, body Maturity: Age 22
Gender: Male
Alignment: Lawful Neutral (Good)
Race: Simulacrum - Human Construct
Ethnicity: African
Personality: Constructive, Knowledge Hungry, Solid under Pressure, Compassionate

Skills: Metallurgy, Geology, Housekeeping, Chemistry, Calligraphy, Hunting/farming
Combat Skills: Knows how to fight with Shield, Axe, and Spears including javelins.
Magic: Able to shift the forms of non-living matter. Time ratio depending on the mass and volume of the object to be changed. Same Substance, or minor chemistry with correct components. Can shift an object of up to about 5 pounds with ease (A couple seconds, contact required) Objects over this typically require longer times or even complex magical formulas

Equipment: A coat of chain backed scale-mail covering the upper arms, shoulders, and down to knee level accompanied by greaves. A one handed battle axe, a spartan style shield, an almost 7ft metal longspear, and a quiver containing three Javelins. Backpack containing gathered materials, First-aid supplies, and food.

Clothes: Femaust wears little to no clothes aside from those for his armor. He wears a loincloth and clothe wraps on his feet, and sometimes his hands. It should be noted that this is due to the fact that 71 lives in a very hot/humid climate and such things are a hindrance there. Under his armor it could be said that Femaust looks very tribal, and ritualistic due to his runes and his style of clothes.

Description: Femaust stands short for most humans, he is 4' 9" but despite his height, he due to the constant practice under his creator Retho Femaust weights 185 Lbs, and is heavily built. The constant toil of cleaning his masters work places, the hauling/gathering of materials from the countryside keep him in good form. He is of dark complexion, perhaps a desire of his master to make him like one of the far islanders. He keeps his hair shaved at most times sometimes allowing it to grow out to an inch during the winter months. His body is covered with several magical equations and formula of shaping and making. Around his heart and on the palms of his hands are the marks of the Second tier of transmutation. A Triangle representing the three stages of Matter, and a circle for Energy in the center that touches the three sides of the the triangle. These are tattoos inscribed by his master and glow softly when in use.

History: Five years ago Femaust woke up as his master suffered a heart attack which almost killed him. Normally he would never have awoke unless the untimely death of his creator, who made back up bodies should he ever die, granting him a kind of immortality of sorts. Having been activated under this situation he was no longer able to house his masters soul, who well over the age of 60 decided that it was advantageous to keep him alive to help him in his many experiments and projects. Over the course of five years, he learned by his 'apprenticeship' to Retho. Mainly this encompassed much physical labor and hard work. He only was taught magic and combat skills to speed up his work, and to fight off creatures of the island. Having very little contact with anyone other than his master and the occasional merchant-ship, he is otherwise not accustomed to people, and when around people tends to listen first and wait till an opening presents itself. His knowledge is limited to technical things, and so he is unaware of most of normal culture after all he gets most of his information from his master's libraries during his rest periods.

Story Evolution/Notes:
1] Femaust's personality is a strange twist or emotion and logic. Femaust is in fact only 5 years old, he exhibits at times very strong outbursts of emotion that override his more logical nature instilled by Retho's instruction as well as programing. The other problem is that his body has been aged artificially, thus altering the impulses of the body, Physically and Mentally.
2] Human Interaction: Femaust was essentially closeted away from the world. His interactions are limited to his Master Retho and rare encounters with sailors/traders. As such he has almost no social interaction what so ever and is both unsure and unsteady on these occasions. Such interactions are however very important to him, and the lose of such interaction can depress him greatly (Example Rea). Femaust is also almost ignorant of the evils of humanity and the sometimes crueler nature of people, such as deception or manipluation.
3] Female Interaction: There are no females on Retho's Island the exception being 73, whom is still being created and is not even active. Even his interactions with the outsiders have proven fruitless in this aspect, he does however have an acedemic knowledge of the subject.
4] Magic/Mana: Mana is the substance that allows 71 to use his magic. He can use all or little of it at a time. Mana is not stamina, but the use of Mana does require effort and consume some of his stamina. Magic use results in more of a mental fatigue than anything else.
5] Rune's and their impact: Femaust's Rune's are a direct representation of his current Mana as well as the intensity of his current magic. They glow bright white, then yellow to golden as he uses them. The color much akin to bread in an oven, and as it is over used burns up. The Runes sear his body under two conditions: if he is over taxing himself or if he is forcing too much power through them. As he nears zero, or the Null Point it will be noted that his veins will darken and take on a look of entropy.
6] Null Point: This is the stage at which Femaust is nearly completely depleted and the use of magic past this point begins to break down his body. Femaust is a very complex magic construct and as such requires mana to survive. It is the stuff that holds his body together and as such he can literally kill himself.
7] Circle's and Intonations: These act as tiny constructs to focus his intent as well as thoughts towards a goal. For complex and larger works he uses them to minimize the waste of energy and to eliminate taxing his mind to greatly. It will be noticed that Intonations tend to show up when he is either working rushed or during times when he has little stamina left. Circles tend to work for scale and larger works, where Intonations tend to be for effect on a smaller scale.
8] Blood & Magic: As noted Mana is the very stuff holding Femaust together, as such the use of his blood is very important. Being a piece of himself it can be used as a way to store energy for later use. These can be triggered either by him or another should they be designed as such. Femaust rarely makes use of this aspect of his magic being he has a limited amount of blood and it only recovers so quickly.
9] Status/Recovery Mode: Being a construct he has a emergency mode that he goes into when either badly damaged or exceedingly mana deficient. In this mode he recovers faster, but becomes unresponsive and comatose. His body focuses mana to the most damaged areas and fixes them. It is important to note that he recovers much faster but also that he sleeps for much longer. [Example: in First safe room when he enters this mode. Although it is not noted in the post, Femaust is actually asleep for over 27 hours.]
10] The Chest (Heart) Rune: This rune is simular to the runes on his palms except it also contains his number LXXI or 71. This rune is directly linked to his heart and mana. It always glows when he uses magic of any kind, including Recovery mode. This is the most important of Femaust's runes and the core node to which all others on his body connect. It is similar to the Heart rune of Haplo from the Deathgate Series, of which Terra is loosely based after.
11] Linking/Cooperative magic: Magus of Terra are able to form a kind of magic bond with others to cast more complex magic or use abilities they don't normally possess. A link does several things: It grants the subjects of the link telepathy with each other, helps understand their powers, grants knowledge of physical injuries or maladies, and allows them to combine or pool their resources. The leader is generally the one establishing the link, however it is possible to force another into submission with a form of mental contest. A magus may only link with others that too possess spiritual energy (KI, Magic, Mana, Energy, Force, etc).
12] Linking and the Appearance of Runes: Each linked person gains a personal emblem of the others. These runes are symbolic representations of the persons power/personality. Femausts is a simple LXXI rune in an etheral white. Even those who don't practice runic magic still have an emblem that appears for them on Femaust. These runes only last as long as the link is maintained


Last edited by Leah7 on 3rd March 2012, 10:46 am; edited 4 times in total (Reason for editing : BIio updating for clarification and due to Story illumination)
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Original Character Contest Empty Re: Original Character Contest

Post by JerriLeah7 5th January 2012, 5:14 pm

Approved.

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Original Character Contest Empty Re: Original Character Contest

Post by Guest 8th January 2012, 3:35 pm

Name: Beran Fairaven.
Age: 23.
Height: 6'1".
Alignment: Chaotic Good. (Justice, at all costs.)

Skills: Highly trained in martial arts, and all weapons. Was trained as an assassin from the Aeyzerian Empire. Think of him as the Jason Bourne of his time without the memory loss. Has no special or supernatural ability of his own, but is very perceptive and can identify a target's weakness after some time examining them. He is very agile and can disappear into any environment with his trench coat, which can turn into a different article of clothing if needed. This unique ability also applies to the rest of his attire. It is called D-Wear, or Disguise Wear.

It also never needs to be washed.

Equipment: GSR-221 Automatic Pistols that feed into an ammunition drum on his back. They are normally hidden from view underneath the sleeves of his trench coat. The belts feed internally through his coat so as to not hinder a free-range of movement, that is, there is a custom-tailored area where the ammunition belts feed through. He is extremely lethal with these weapons,

In the same regard, the tailored trench has room for multiple longknives that have magnetic homing signatures, allowing them to be thrown then returned to his coat instantly, even if the knives are not within arms' reach. In the same class of weapons, he carries twin pulse blades which vibrate at ultra-high frequencies to cut through anything without fail.

He also carries a GSX-001, a Heavy Sniper Rifle capable of firing a .608 round (.605 inches across in diameter). He carries a variety of special rounds for this rifle, including armor piercing, high explosive, rubber, tranquilizer, and scattershot. The weapon is a bullpup, with a frontal straight-pull bolt, and thus highly portable. The barrel and the stock can telescope in, crunching the weapon down to less than two feet in length.

Description: An average tall man in Aeyzeria, he was chosen for his relatively average looks, to blend in with as many social environments as possible and as to make his enemies underestimate him as much as possible, giving him the element of surprise in any first one-on-one encounter. He has blonde hair and blue eyes. He is thin, but built. He constantly wears his D-Wear, as it's comfortable and he constantly works in it, so he figured, why take it off? He is whimsical in person and in nature, but when he 'engages', he is a stone-cold killing machine.

Backstory: Born in the Aeyzerian Empire's capitol city of Heavencrown, he was raised in an upper-middle class family that eventually worked its way to the top of the nobility. House Fairaven became the most famous name in all of Heavencrown- but that was before an event brought the family's name to its knees, and with it, came the family itself.

A murder of an Imperial Family member had been pinned on the family's Matriarch, Atessa Fairaven. It was a setup, but the evidence was there. She was taken to incarceration. It was in this darkest hour that the true culprit came to gloat to the then 10-year-old Beran.

Beran, enraged at this, went to study at the Lionsaile Academy of War. There, he earned top marks and slowly brought the Fairaven name back to glory.

Then came the Aeyzerian-Federation Conflict, and he was lost in an intense firefight in the very streets of Heavencrown, protecting the Imperial Family's escape.

But, he was found by the Order of Ivory Knights, a secret organization that answered to the sovereign. Upon meeting the Emperor, under whose reign, his family would rise and fall, and begin to rise again, he learned that the killer was a rogue Knight that had just so happened to pin the murder on Atessa.

However, unable to provide proof without jeopardizing the entire Order, Beran would have to use his skills to find the truth and bring it before an Aeyzerian Court of Law, all without revealing his presence as a still-living hero.

He was about to find the last bit of the puzzle- the motherlode, when he woke up... in the Room with Twelve Doors.


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Original Character Contest Empty Re: Original Character Contest

Post by JerriLeah7 8th January 2012, 3:42 pm

Accepted!

Original Character Contest Approved-4356_preview


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Original Character Contest Empty Re: Original Character Contest

Post by Guest 9th January 2012, 10:25 am

Original Character Contest Oc__pffffffff_by_ninjatic-d37fwxh

Name:Indigo Van'Cleef

Age:127

Gender:Male

Alignment: ((LG, NG, CG, LN, N, CN, LE, NE, CE--These are specified in the discussions thread.)) CN

Race/Species/Ethnicity/Culture: Vampire (is weakened by the sun, not turned to ash)

Weapons: Dual Mini automatic crossbows, for close range he uses his leather gloves bearing studs on the knuckles and his vampire speed and strength. He may also use his teeth from time to time, he can control his blood thirst fairly well.

Back Story/History/World Information: Indigo comes from the world of Transylvane (i know.. originality at its best right ? :P). In this world, vampires, werewolves, witches and supernatural hunters are at war since the beginning of time. This started with a disagreement between the four races on who would be the superior race since the first beings of each were created in an unknown way. Indigo is a very skilled and talented Vampire, both in fighting and intellectual capacities. The leader of the Van'Cleef tribe quickly grew to like Indigo, making him is successor if ever anything were to happen. The scar he has on his face, and the lost eye, was due to his fight with three werewolves, he had taken them on with his crossbows and silver tipped arrows, killing off one of them before they knew he was there, but after getting close, Indigo knew he couldn't stand up to them with brute force, which was werewolves strong point. After the first few exchanges of hits Indigo got hit in the face and decided to use trickery and ruse in the place of close range fighting, and completely destroyed them. He was then renown to being the Elite member of the Van'Cleef's and his word was always highly taken into consideration when planning an attack or defense against their foes. Indigo and his Tribe are now planning a massive attack to finish off a tribe of werewolves that they had been against for quite some time now.

Additional Information (if any): If he does not get blood for some time he will become more aggressive, once fed he will be refreshed and have his full power. The sun weakens him in the way that he becomes almost like a human in strength speed and agility. He cannot compel people due to the lack of an eye, but he is very charming most people will feel their heart pumping when laying eyes on him.
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Original Character Contest Empty Re: Original Character Contest

Post by JerriLeah7 9th January 2012, 2:28 pm

Welcome to the OC Contest, Jack, your character is accepted. =)

Original Character Contest Approved-4356_preview


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Original Character Contest Empty Re: Original Character Contest

Post by Fina 10th January 2012, 6:01 pm

Name: Mariah

Age: 17

Gender: Female

Alignment: Neutral Good

Race/Species/Ethnicity/Culture: Human, African American-Caucasian Mixed

Weapons: None

Back Story/History/World Information:
Mariah comes from a very wealthy family. She is the only one in her family that has powers, which doesn't make much sense since you're always supposed to inherit your abilities from at least one of your parents. Her family isn't one of those families that accept "magicians" either, which sort of makes her life harder. Her parents still love her, and treat her with respect, but Mariah can sense a sort of wall between her and her parents. She is an only child, and works for her money, since she is afraid to ask her parents for it.

She currently has two jobs. One of her jobs is working as a maid for other wealthy families, and her other job is working as the receptionist at The Building. Used to, she would wear casual clothing to The Building, but, one day, when she got out of her maid job late, she had to rush to The Building without changing. When she arrived at The Building in her maid uniform, a trail of people signed up to either help around The Building, or taking up missions to help the people around them. Boss noticed the growth of people showing up at The Building after that day, and realized that it was Mariah who brought them in. He requested that she wear that on random occasions to draw people in if he gave her a raise, and she promptly agreed, which causes much more problems in Seer's life. I have mentioned that one of his weaknesses is anybody with maids outfits on, right?

Whenever Mariah goes home, she doesn't have a really good relationship with anyone there. Her mother and father, both people who never liked anyone who had any magical abilities, were not pleased to have a daughter who "practiced the devil's arts". They never speak to her when she comes home, so she basically lives a separate life, apart from the fact that they sleep in the same house. Even, though she is upset that her parents basically have disowned her, she still manages to have a happy disposition when around everyone else.

Friends: Seer, Felix, Saya, Himura, Mila, The All Knowing, and Boss
Foes: Nahlen

Weaknesses: Storms and Nahlen

Additional Information (if any):
Level-Headed, Intellegent, Sweet, Motherly, Modest, Back-Boned, Brave, and Strong

Mariah has soft tan skin that glistens in the sun, black hair, and yellow eyes. Her face his a sight to see, which leaves everyone speechless with just a glimpse of it. She always wears a maids outfit, but, whenever she is on a mission, she wears a suitable explorers outfit; even going as far as to wear the Indiana Jones hat.

Mariah's ability is the use of lightning and thunder and the psychic ability. She carries around no weapons whatsoever, but she doesn't really need it. She is one of the most strongest people in The Building, so she can handle several difficult situations without breaking a sweat. The downside to her electricity powers is that, whenever it is storming outside, she can't seem to keep a handle on her ability even though she has trained it up to it's peak potential.

Her psychic abilities aren't used for fighting. She hasn't trained that ability at all, focusing only on her electricity powers. The only thing she uses her psychic ability for fortune telling. Many people go to her advice because of her ability.
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Original Character Contest Empty Re: Original Character Contest

Post by Guest 13th January 2012, 6:58 am

Name:
Gonza Donnavich

Age:
The number has gotten so long, Gonza can’t remember anymore! Although, he does look like your average 28 year old male! Oh well, he IS immortal, so it doesn’t bother him that much.

Gender:
Male

Alignment:
Neutral – His alignment changes depending on the weapon he has summoned.

Race/Species/Ethnicity/Culture:
Auroran – Auroris Durathiane Quetigrexsa Yulunastraka

He lives on earth, amongst humans, yet he is not a human. He does not know how he arrived on earth, thousands of years ago, yet, due to his overly curious nature, he quickly tired of trying to find a way out of her and he gave himself the major responsibility to find every secret that the Earth was hiding.

As for his origins, well, let’s just say that since the day he woke up naked on a faraway beach on Earth, he hasn’t remembered anything of his past, other than a hungering curiosity for the lost, unknown mysteries. As of such, he doesn’t really care about his past. The more stuff he finds, the happier he is.

Gonza’s exterior appearance is strikingly similar to that of a human being. The sole visible difference between him and another human is the color of his eyes. His eyes are always changing color, adjusting to his emotions, reactions and thoughts which make talking to him a perplexing experience. No, what really makes Gonza different from other living creatures is the fact that he does not run on blood or organs. Instead, his body is solid energy, which explains his apparent immortality. Of course, this energy reacts quite similarly to blood.

Weapons:

Gonza wields multiple blades, forged from the fusion of his soul and the nature of the weapons when he entered the Vault of Souls. They are unique in every aspect, and can only be brandished one at a time. Each sword modifies Gonza in certain ways, changing his appearance and modifying his innate alignment. The weapons are sheathed within his body, and can be taken out at any moment, no matter the circumstances.

Each sword has a game reference: can you guess them all?


FIRST: Excalibur – Holy sword of God, once brandished by King Arthur, when he removed it from within the enchanted stone. For years, Arthur fought the forces of evil with this legendary weapon, and its vengeful power against sin is renowned throughout the galaxy. It is a sword of blessed power and divine nobility.

Alignment: Lawful Good

SECOND: Masamune – An ancient sword forged from a fallen star named Seiken, by a blacksmith named Masamune. It has been wielded by hundreds of different champions since its conception, such a Sephiroth and Sir Garrus. It essence is that of a capricious blade, often choosing its user depending on their strength or their desire to fight. It is a sword of cunning speed and ruthless technique, and perpetrates the user in an almost trancelike state. Despite this, it is a extremely useful blade, due to its overwhelming rapidity.

Alignment: Chaotic Neutral.

THIRD: The Master Sword – Wielded multiple times by chosen protagonists known only as ‘Link’, its origins are vague and mysterious, yet its skill is undeniable. Any mortal using this blade is granted great dominance over his enemies. It is a sword of great skill and accords the owner a pure heart over evil, while giving him a vast array of knowledge, methods and modus operandi to let him conquer any puzzle thrown before him.

Alignment: Neutral Good

FOURTH: The Buster Sword – Hand crafted from mythical damascus centuries ago for a long-deceased S.O.L.D.I.E.R named Angeal Hewley, it is a massive blade which confers ridiculous strength and an absolute conscience to the warrior who utilizes it. This weapon was passed on to Zack Fair, who later passed away due to a sad misunderstanding, and conceded its power to Cloud Strife. It is a sword of strength, as well as hope, love and regret, and awards its user with a troubled destiny, as well as a mood-swinging attitude. You can go from jovial to taciturn in the drop of a hat.

Alignment: Neutral

FIFTH: Armageddon’s Blade – A terrible relic of a bygone world, it gives the withholder the ability to control fire, hatred and rage with utmost ease. Along with the destructive infernos that it summons with a single swing, it is a blade that is capable of disintegrating the most powerful of foes. If the user chooses to, it can be called upon to rain hellfire and death from the heavens. It is a weapon of annihilation, granting extreme fury to the wielder, as well as an overwhelming thirst for destruction. It is to be used sparingly, as the hungering rage that consumes the user can easily go overboard into insanity. It ISNT evil, though it may seem so.

Alignment: Chaotic Neutral

SIXTH: Frostmourne – An evil sword of undead power, crafted many ages ago by a nameless lich. Though it had been frozen for years within a powerful crystal, a forlorn paladin named Arthas unknowingly broke the seal, releasing the wickedness of the cursed blade. For years, it slowly corrupted his mind, until he was eventually transformed in a nigh unstoppable Death Knight. In his folly, he nearly destroyed the world, until he relinquished his hold on humanity, and became the Lich King. It is a sword of pure evil, corruption, defilement and death. It grants the user immunity to pain and injury, yet it slowly corrupts their mind if its strength is overused. It also makes the user cruel, hateful and prone to cold-blooded genocide. As of such, Gonza has only used it on four separate occasions.

Alignment: Chaotic Evil

SEVENTH: The Keyblade – Once brandished by a strong youth named Sora, who fought bravely to defeat many evil beings, it is a strange blade, in the shape of a key. It is not be underestimated, however, as it can shape shift into many of its other Keyshapes, each bestowing a unique strength upon the user. It is a relatively beautiful blade, as it grants a sense of joy, happiness and confidence to the one wielding it. Seeing as it is remarkably powerful, yet also capable of bringing light to the greatest darkness, it is a prized possession. It makes the user want to protect all off his loved ones, no matter the cost.

Alignment: Lawful Good

EIGHTH: The Sword of Mana – According to legend, this blade is given to a chosen champion every several hundred thousand years, when the Tree of Mana is in grave danger. Thus, it is an excessively powerful sword, which can absorb all magic from within a large radius, with the smallest of effort. It can conserve this magic to be used and casted later, as any possible spell known to mankind. Although its magical prowess is quite extreme, the sword also knows no equal in physical combat. It dutifully awards strength, bravery, intelligence, dexterity, reflexes and prudence upon the swordsman. It is a blessed blade, desired and admired as the bringer of peace and balance. More so, the Sword of Mana is a fully sentient being, and rather than be wielded, it controls its chosen warrior as its own weapon. It is the ultimate blade, granting an immense understanding of life to the owner, and a magnificent, unbreakable inner peace.

Alignment: Neutral Good

Back Story/History/World Information:
Well, my friends, if you have managed to read this far, I congratulate you for your efforts; I can assure you that the worst has passed. ROFL! Don’t worry; I’ll try not to go overboard in this back story. Note that the key word is -try-.

-----

My friends… let me recount a wonderful story to you. It’s a mystical myth of mortality, a living legend of literacy, a true tale of talent… well, you get the idea. Just sit a while, and listen…


Many thousands of years ago, when mankind was a primitive and simple-minded creature, living peacefully on this world called the Earth, a strange being appeared. From out of nowhere did this human-like creature appear, and he himself knew not of his puzzling origins. He merely knew that he was called an “Auroran”, and that he was present here for a specific reason. He knew his name… Gonza Donnavich. A bizarre name, that was.

Further self-questioning led Gonza nowhere, except maybe for other more enigmatic doubts. Noticing his nudity quickly enough, he immediately set out into a deep, nameless jungle, in hopes that he could find some sort of civilized society. Unfortunately for him, the Earth, (bless its divine providence) was in a relatively primeval state. Humans were also part of this rather archaic system and Gonza received little from them, other than a pair of trousers to cover his nudity. Thankful, yet knowing that his strange self could not live with humans, he gave his thanks, and left the small village.

For several months, Gonza wandered from village to village, observing the humans, and at the same time, honing his survival skills. Seeing as his body was made of pure energy, he was absolutely powerful, he was immortal because his body didn’t really age and he didn’t feel the need to eat, sleep or drink. Yet, he didn’t use superior skills to dominate the weaker humans. Instead, he merely roamed the vast land, lending his skills to various people, never using his strength to subjugate others, and always being a great person.

Much to his surprise, after several years of wandering he had developed a reputation as being quite a helpful individual. Nonetheless, even though the many tribes loved and respected him, he sadly felt that he was missing something important.

For numerous years, Gonza continued aiding the many societies he encountered, all the while noticing the changes that human society was encountering. Deep within himself, he felt strangely proud of his little humans, as if he somehow knew that they were destined for greatness. Over time, Gonza had developed the reputation of a famous and benevolent wanderer.

Until he finally found his purpose.

Having been naturally curious, Gonza had often scoured ruins, caves and ravines in search of something interesting and mysterious. One day, after a long walk down an ominous set of stone stairs located deep inside of a long abandoned temple, he found a scroll. On this scroll, however, was written a mysterious story and a map to the greatest of Earth’s treasures: the Vault of Power.

At the mention of this name, Gonza felt a strange tugging at the back of his mind. Somehow, he felt a strange relation between the Vault of Power and his elusive Auroran lineage. At the same time, he experienced a wonderful sense of accomplishment. Somehow, the consuming curiosity that had been plaguing him for years was diminishing.

He was quite happy. After such a time of pointless wandering, he had finally found his purpose! He would search high and low for this secretive Vault of Power, and when he would find it, he would achieve eternally happiness! He just knew it!

A beaming smile on his face, Gonza set out on his greatest journey ever, in constant search of clues about the Vault of Power.

-8103 Years Later-

Lots of time passed. Human society advanced and advanced, never forgetting the benevolent outsider who had helped out of pure kindness.

The land changed. Mountains crumbled, oceans dried up, forests were cut down.

The entire planet and every living creature was changing and adapting to this new world of steel, concrete and money.

Except for Gonza.

Indeed. For more than 8000 years did Gonza search for the Vault of Power. Never losing hope, getting bored or going insane from futile searching. Truly, he hadn’t changed a bit, other than the fact that he was know renown as a world class explorer who just couldn’t die.

But Gonza wasn’t going to give up. He knew the Vault existed. But, yeah. He didn’t know where.

Several hundred more years flew by (For Gonza, at least) until he finally, FINALLY discovered the location of the Vault of Power. Ironically, as if fate had a salty sense of humor, it was in the one place he had not looked: the beach where he had arrived, so many years ago.

After a long year of digging absolute tons of dirt and sand, Gonza had at long last found the Vault, hidden deep within the Earth. And, to be frank, he was not impressed.

The entrance was nothing more than an unadorned door made of some bizarre metal. Yet, at the same time, the very area around the door shimmered with undeniable power. Gonza was practically bursting with joy. But he did not rush: he had waited thousands of years, so what was a few seconds.

Gonza simply touched the door, and it immediately reacted to the energy inside his body, sliding open with evident ease. Gonza could barely contain his excitement as he entered a dimly-lit and unembellished room. As he went farther into the strange place, the mystical doors slid shut behind him: he no longer cared. He was so close to his goal, he could almost taste it.

And then he saw them.

8 beautiful, mind-blowing swords of various shapes, sizes and colors, lying upon a circular clothed table, almost as if they were waiting for him. The power he could feel emanating from them was truly intense. Gonza was happier than he had been in ages. He had FINALLY found his purpose, and he had found a great source of power! What could be better?

That’s when the most surprising thing he had ever seen happened.

Each sword immediately flew up off the table, and pointed directly at his body. They began to glow ominously and Gonza began to have a bad feeling. Then, all at once, surprising him once more, they all shouted in unison:

-You have finally arrived, sheath of the eight swords! Your journey was long and arduous, yet you never faltered once! At long last, your Auroran body will be awakened by our legendary power! Rejoice! You are the chosen one!

Yeah, I can tell you that Gonza didn’t feel like rejoicing. In fact, he was seriously starting to doubt his choice of coming here. But, unfortunately, the swords left him little to discuss. Merging into one powerful lance of blinding light, they rushed towards his body, and entered it, merging with his Auroran magical consistency.

All together, they literally overloaded Gonza’s body and mind with power. Combat tactics, stories, emotions, feelings, centuries of life told in a second, tricks, tips, ideas, etc. It was just too much for Gonza’s tired mental and physical state. The combined power of the swords overwrote his previous memories, emotions, sentiments and opinions. His life literally got erased and replaced with the perfect ideology for the bearer of the eight swords. From now on, he would be perfect: calm, pure, concentrated, complete and powerful. Although he would now be the new Gonza Donnavich, one thing would remain: his insatiable curiosity.

Well, for the moment, too much had occurred. His body collapsed, and his mind began to rearrange the newcomers within his body. Also, at the same time, the 8 swords imprinted their very essence upon Gonza’s soul, making him memorize every last detail about them. Their history, their way of fighting, their abilities, their preferences, etc.

Unfortunately, this process could take some time. And, yes, it did take some time.

18 239 Years Later

Gonza awoke without stirring. He gently got off the ground, dusted himself off, and looked around at his surroundings. For him, the events of over 18 thousand years ago were fresh within his mind, as if they had ensued several hours earlier.

He proudly remembered those events. After a long journey, which was vague and hazy in his addled mind, he had finally been chosen to be the sheath for the 8 swords. He know knew them by heart, and was an apt master in all their combat styles. After all, he had received a lot of time to mentally practice.

That when he noticed that his surroundings were not similar to the ones in the room in which he had found the blades. No. There were twelve bizarre and intriguing doors here…

Gonza felt that familiar stir of curiosity again, but this time, he felt apprehensive.

Additional Information (if any):
Ahhhh, finally.

Ok, so Gonza can only use his swords for so long, until his Auroran body forces them back into his soul, to avoid overusing his power and causing irreparable damage to him.

Random facts about Gonza: He has a hard time talking to women, he cooks pretty well, he likes flowers.

The end?
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Original Character Contest Empty Re: Original Character Contest

Post by JerriLeah7 13th January 2012, 11:42 am

Approved!

Original Character Contest Approved-4356_preview


Last edited by Leah7 on 25th April 2012, 4:20 pm; edited 1 time in total
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Original Character Contest Empty Re: Original Character Contest

Post by Guest 15th January 2012, 11:22 am


Name:Alaya Tyrkana

Age:22

Apperance Original Character Contest OC__260509_by_Ninjatic

Gender:Female

Alignment: ((LG, NG, CG, LN, N, CN, LE, NE, CE--These are specified in the discussions thread.)) LE

Race/Species/Ethnicity/Culture: scientifically improved human, a Super Human

Weapons: Alaya uses a set of sword called Ying and Yang depending on what fighting style she want to use. Ying gives her a more defensive style while Yang a more offensive one
As shown in the picture above, Alaya can reunite these two swords to find the perfect balance between defense and offense. In this state, Q’ara become a fearsome fighter that can hardly be defeated but it quickly drains her life force and she become very weak after long usage

Back Story/History/World Information: Now some Infos about the world:
Hyden 13 is a small world with a desert-like climate that’s much polluted. 15 billion habitants scattered amongst 10 megalopolis. Any of these cities occupy a very big portion of the planet, but nearly all of them also go deep in the ground below the cities, creating underground labyrinth, considered as the slums. Due to the fact that air, at ground level, is intoxicated, all the rich peoples want to live in the height of the city where air is breathable. So the richer you are, the higher you live.
Each city is controlled by a small group of business men that can pretty much do whatever they want, controlling nearly all the military of the planet.

Alaya was raised in one of these slums. Her dream was to live at the top of the city when she would be older. Her mother and father both died when she was only 5. So no one was there to raise her. The last words of Alaya’s father were directions to go to an ancient temple deep in the city where supposedly a legendary sword was hidden. She took 10 years to find the temple and recover the sword.

Still living in the slums, she made some friend in some not-so-legal society. One of them, Hank, a retired mercenary, was astonished by the relic. He took as a responsibility to teach her how to fight. She was a brilliant student and she kept getting stronger and stronger. One day, Hank told her that a group was assembling to reproduce an arena with gladiator. Interested in testing her skills, she joined and quickly became one of the best warriors with Ying-Yang, her blade. When she was fighting, she was never reuniting the 2 swords. It required too much energy to keep the fusion for too long. She was so good that she even became dangerous for her opponents. She defeated all of the warriors that the arena could provide and many were dying after their fight. She became famous amongst the slums. Even some aristocratic warriors started to contact her to fight. They couldn’t stand a chance.

Month passed and she was still fighting, getting even stronger than before but she was also getting more and more confident, overconfident even. She was still undefeated until this man challenged her. Obviously she accepted assured that she would win easily, just like all the other fights. But he didn’t look like the normal opponents she was against. He was well dressed and was manifestly born in from a rich family. After about 2 hours, both were still on their feet, out of breath a little but neither got hit once. The fight was ferocious, one of the most dangerous fight this world has seen. They were both the same force, no one could win but they were both very stubborn so they didn’t want to surrender. After a day, the fight was still going on, but the man said:
’’I think we forgot about the presentation, I’m Voltir. What about you?

-I’m Alaya, you are a great fighter, where did you learned all those techniques?’’ They were both way too tired to continue the fight.

‘’You are exactly the person I was looking for

-To do what?

-Come here, we need to talk business’’

They both retired themselves in a room and he exposed his plan. He was the president of the BA global company. This company was controlling 2 of the city, it was a pretty big. They needed a mercenary to execute some special mission. An assassination. The president of a rival company was about to launch a new product that could put in danger BA’s worth. He had to die soon. The pay was to live in the high world for at least 10 years. That was her dream, get out of these slums and live like in the upper society, being able to breathe without any annoying machines. She almost instantly said yes. The mission wasn’t going to be easy but it would worth it.


Arriving to the competitor’s head office, she tried to remain stealth but the building was too well guarded. Her advantage was that no one was expecting a young woman like her to be that powerful. When she reached the president’s office, nearly half of the guards were dead; the other half was either knocked out or not informed of the situation. She opened the door and, expecting to see a scared man, she got surprised. The man was standing on his desk, two short swords unsheathed and ready to defend his life.

Alaya charged, unsheathing Ying, wanting to swiftly kill the man and get out of this place.
The boss charged too, making a destructive wave when the two collided themselves. Seeing that the boss was stronger than her, she unsheathed Yang instead, trying to stay more defensive to obligate him to make an error, a fatal error. After a couple of attack, he jumped and slashed vertically. That was her chance. Right when he landed his slash, she moved forward to be the closest to him as possible, not giving him any place to attack. Yang went through him with a disconcerting ease. He was dead, now she had to get the hell out of there. Using an electronic map, she found her way back to the outside of the building.

After that victory, Alaya knew more about Voltir. He was a professional assassin. That’s one of the reason why is company was working so well. For a few years, Voltir and Alaya stayed together, doing some contract and winning large sums of money. She was happy, living at the top of the building, being able to buy whatever she wanted. It was very far from her living under the city

One day, entering a building to steal some information about the society, she got caught. She was walking in a corridor, alone, when gas got out of the roof. In fear, she tried to escape but she fell asleep before being able to do a step. After that... she didn't remember much. Hospital bed, great pain, the feeling to be different-stronger, yet with a weird feeling to be some one else-. When she woke up, she realized she was in a high technology laboratory where they seemed to do test on humans. She wasn't alone. She took 2 days to fully understand what was happening. She got kidnapped by some sort of secret society to receive some genetic alteration. What was weird was that they letting her walk freely in the lab and she could keep her sword, as long as she didn't damage the equipment Alaya was nearly happy that all this was happening to her. Even if she wouldn't see Voltir anymore, she was stronger, more agile and was more tactic minded. After 2 week of experiment, they said they were ready to pass to a new level. They were talented scientist and all her confidence was in them. They started their test and she fell unconscious. When she woke up, everything was change... even her world...

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Original Character Contest Empty Re: Original Character Contest

Post by JerriLeah7 15th January 2012, 12:43 pm

Approved

Original Character Contest Approved-4356_preview


Last edited by Leah7 on 25th April 2012, 4:20 pm; edited 1 time in total
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Original Character Contest Empty Re: Original Character Contest

Post by Guest 22nd January 2012, 9:17 pm

Original Character Contest Iggy_d11
Iggy always wears a shirt so that no one can see the bomb; which is also usually covered by bandages as an extra precaution.
This is just so one can see what the bomb looks like and roughly where it is located.


Name: Iggy Dytiarte

Age: 19

Gender: Male

Alignment: CN, can lean towards CE.

Race/Species/Ethnicity/Culture: Human

Weapons: He carries both twin switchblades & a longsword, along with an assortment of poisons and toxins. He also has a knack for constructing bombs.

Back Story/History/World Information: Iggy was once a happy child; the young boy was to inherit his parents industry and wealth, after all. His parents were of important status; classified as nobles, possessing great economical influence and sitting high in the spoils and riches attained from such a position. They were the head of a large industry during the time that they were married and well, and business was booming. Iggy’s parents indulged him with gifts and wares. They took him to see plays and would even go so far as to bring shows to their own estate for his amusement. His closest companion was a unique bird given to him on his seventh birthday. The creature, a strange mix of a hawk and an owl, was named Howl. The two became inseparable, and the bird was trained to an incredible degree. Iggy was the couple’s only son, and though they cared for him, giving him everything and anything he desired, they never truly expressed love for him.

As would be expected, such a family did not exist without a threat hanging over their heads. The mother knew such a thing, but the father was ignorant. Their house was guarded; fences, barred gates, locks on every possible entrance… the father believed they were completely protected from any harm. Iggy was eight years old at the time his parents were brutally murdered in the cover of night. His father was stabbed while he was sleeping, out of the young boy’s sight, but he would not remain so lucky. His mother had awoken, and made a desperate run to Iggy’s room, perhaps in an attempt to hide him from a certain death. The woman was not quick enough, however, and was impaled through the chest from behind, dying almost immediately, directly in front of her only son’s bed. Iggy was standing on his bed with his back to the wall, a bristling Howl on his shoulder, his shaking hands holding out a toy sword towards the attackers. One would think that an eight year old boy would attempt to run or hide, but this was not the case. The young noble, shrieking, lunged at the figure in the doorway with a plastic child’s toy with as much ferocity as any fabled warrior could have mustered. The figure, not surprisingly, caught the boy by his arm and clamped a gloved hand over his mouth. The boy’s bird was torn from the air and stuffed into a bag. The boy struggled against the assailants’ grip until the damp cloth was pressed to mouth and nose; his body slumped against the figure’s chest, and the last thing his eyes could depict were the flames engulfing the home he had grown up in.

Ransom letters were sent. Prices began to dive lower and lower, as no one seemed to want the once noble boy. One of the members, a young woman by the name of Eiaye, had formed an attachment to the boy, as he reminded her of her little brother who had died years beforehand. Another member decided that the boy should simply be killed, or left for dead, as he was of no interest and obviously no value. Eiaye was the one that convinced the others to not kill the boy, but to keep him for use as an asset, or rather, a tool of sorts. He was already defined by his lithe, slender body, and a knack for moving quickly and quietly, even as a child. Iggy, through the years spent with those who murdered his parents, learned the tricks of the assassins’ trade. He became one of the most skilled members of the group, even taking up leadership when the true leader wasn’t around. Howl was always his most trusted companion, and the two became a formidable duo.

Iggy never did forget the flames that engulfed his childhood home or the explosion that caused them. To him, that memory was and will always be beautiful. The flames, the explosion, the death of his own parents… it all left him in awe. The last fleeting moment of someone’s life, for one to witness the light leave a person’s eyes; it is beauty in its purest form; art at its finest. Killing someone was simply rewriting the script of the world, and Iggy relished in doing so. He relates the world to a play; having main characters, stagehands, supporting roles, back-up performers… Iggy believes himself not to be a part of this play, but simply someone lingering by the curtain, sending people on and off of life’s stage. He often tells his victims things that relate to both of these views he has; things like “I’m afraid you’ve been removed from the script.” and “I am here to give you a gift; the gift of death.” He never kills someone before explaining to them about how breathtaking the moment will be.

All his life led up to the decision he made at the age of 17. He was going to die how he wanted to, and nothing would stand in his way of a beautiful death. Iggy decided that he would replicate his fondest memories of his childhood as his method of destruction. He would place a bomb in his abdomen, and would detonate it when he was ready to die. He placed the bomb inside of a cylindrical canister and, with the aid of one of his switchblades, implanted it inside of him. He rooted the wires and cables of the bomb in various locations around his torso. It wasn’t long before his body rejected the foreign object, and infection arose. The metals and wires from the contraption began poisoning his body. Iggy had to find a way to stop the infection from spreading throughout his body. He realized that there was no way for him solve the problem alone.

Iggy knew that he did not have long to wait around. He came across a military organization looking for a new misfit recruit to join their specialized division, and he took it as his chance. By defeating the other opponents in the running, he was able to join the strange division of military operatives. He was introduced to his new partners; a musical, winged man by the name of Larner and an extremely intelligent man by the name of Igiro, who was later found to be able to create and control living copies of himself. The three became good friends, but Iggy never allowed himself to completely trust the two. Time elapsed, and he was not able to create any kind of relief from the infection in his body. He became increasingly pale and began to constantly shake, which Igiro noticed immediately. During a training session between the two, Iggy collapsed to the floor, clutching his abdomen and coughing up blood. Igiro helped him to his feet in silence, shaking his head as he moved the bloodied man to the lab containing medical and research equipment. Once he had managed to get Iggy onto an examination table, Igiro demanded to know what was eating away at Iggy’s health. Iggy sat up with a grimace and pulled up his shirt, exposing the bloodstained bandages that wrapped his abdomen. He peeled the strips of cloth away from his body and threw them to the floor, revealing the canister and wires he had implanted inside of himself. Igiro, shaking his head in disbelief, asked “Why did you do this to yourself?”, to which Iggy laughed, telling the other about how beautiful his death would be. The two threw questions back and forth; what metals had been used in the contraption, what medical equipment was available for use, what treatments had already been tried, etc. They decided to work together to find some kind of medication. It wasn’t long before Iggy and Igiro were able to conjure up a remedy in the form of small, round, multicolored pills. [Sometimes, though, when the infection flares up or the pain becomes unbearable for Iggy, Igiro has to help to keep the infections from spreading by other methods.] Iggy carries the pills with him, taking two every day, which help to keep the infection and toxins at bay… for now.

Additional Information: The words “godless heathen” are actually a reference to an insult that has been thrown at him by more than one of his victims due to his hatred of religion and all ‘gods’; he found the phrase amusing, and had the words tattooed under his collarbone.
His clothes are almost always black and tight-fitting. This excludes his pants, which are usually baggy and wrapped with cloth around the ankles and waist. He wears blood-stained wrappings of cloth around his abdomen to cover the bomb and conceal any bleeding it causes.
He’s both a skilled liar and a talented actor; he has a pleasant, funny personality publicly, and a dark, twisted personality when alone.
Iggy and Larner can play music beautifully together; Larner being a skilled pianist and Iggy being a talented violinist.
He often cracks/pops his joints [mainly his neck, back, fingers, and toes].
He hates shoes with a passion.

Original Character Contest Celtic_knot


Last edited by Lythian on 22nd January 2012, 9:46 pm; edited 1 time in total
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Original Character Contest Empty Re: Original Character Contest

Post by JerriLeah7 22nd January 2012, 9:21 pm

Approved!

Original Character Contest Approved-4356_preview


Last edited by Leah7 on 25th April 2012, 4:19 pm; edited 2 times in total
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Original Character Contest Empty Re: Original Character Contest

Post by Guest 29th January 2012, 4:43 pm

]Name:[/b] Jessalyn Stazarm

Age: 17

Gender: Female

Alignment: CG

Race/Species/Ethnicity/Culture: Human. Greek.

Weapons: A m-16
Story: Since shenwas younger she was bullied for her mother. Her mom was an abusive drunk that cared nothing for Jessalyn.

One day she had enough.
She packed her bags and left town. She had nowhere to sleep thus no one to count on. Desprate for a home she wandered into a ghetto town and got shot by two gangbangers. She died alone. She awoke and found an M-16 andnkilled little girls. She is known has the Spirit of Mourn.
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